|
|
|
 |

January 29th, 2007, 11:00 PM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Concepts of Creation: Conceptual Balance (sign
Wooooooooooo!!!!
I am at work so I havent even seen my turn but I'm amazingly gratified to hear that my hours of planning and scheming have paid off. Neither of you actually said it explicitly, but I assume that my gambit was successful and I have won the game??

|

January 29th, 2007, 11:33 PM
|
Sergeant
|
|
Join Date: Nov 2003
Posts: 356
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Concepts of Creation: Conceptual Balance (sign
I didn't want to ruin it for anyone else, but since you brought it up, congratulations
I was enjoying that game, though, and was looking forward to some upcoming battles. Amazingly unsatisfying.
|

January 29th, 2007, 11:37 PM
|
 |
First Lieutenant
|
|
Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
|
|
Re: Concepts of Creation: Conceptual Balance (sign
Yeah, that sucks. What actually happened?
This feels like it was a waste of time; did you barter for VP provinces?
|

January 30th, 2007, 12:07 AM
|
Sergeant
|
|
Join Date: Nov 2003
Posts: 356
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Concepts of Creation: Conceptual Balance (sign
He teleported a few Angels onto my VP province. I guess the moral of the story is that if you play with VPs, build a fortress on the VP site.
Maybe the game should make you hold the VP province for a turn or two.
|

January 30th, 2007, 01:10 AM
|
Second Lieutenant
|
|
Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
Thanks: 8
Thanked 9 Times in 7 Posts
|
|
Re: Concepts of Creation: Conceptual Balance (sign
Ahhhhhhh! This was such an enjoyable game too. The game should force you to hold onto the VPs for at least 1 turn. The game ending like this is just not fun at all.
Well time to start the next game with the balance mod. I vote for late age this time, and I want to play as Jomon. 
|

January 30th, 2007, 01:12 AM
|
 |
General
|
|
Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
|
|
Re: Concepts of Creation: Conceptual Balance (sign
Well, forts on those VP provinces would have avoided the problem. 
|

January 30th, 2007, 01:40 AM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Concepts of Creation: Conceptual Balance (sign
Heheheh, thanks guys.  Sorry to take your battles from you... I actually do feel bad about that. I know that some of you were fighting some hot and heavy wars. If it makes you feel any better, I actually had some preparation to hold enough of those provinces to win for a single turn. On the possibility that some of my raids would fail and I would fall short by one VP, you know? Like 3-4k gold in the bank to buy absurd amounts of PD. And arch theurgs waiting to teleport in to support endangered provs.
Moral of the story: Never trust the astral player in a VP game 
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|