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  #1  
Old December 16th, 2001, 10:36 AM

Mark Walton Mark Walton is offline
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Default Re: Artists, Shipset designers, and other creative types, please read.

quote:
Originally posted by Baron Munchausen:
I'd like to know why there is so much race/shipset creating and hardly any new components or facilities. There are all sorts of images we could use.




Good Morning All!

I was in fact working on some new component/facility pics for the MarkMod (My ongoing full mod... one day it will be stable and complete enough to release)

One of the problems with these pics being modded in general, is probably agreement over which pic numbers to use. Remember there is one file for the collected mini-images, so we can't just drop new items into the game as easily as we can with Races.

And yes, you DO need to offer money! That $10 could make or break me... (j/k, I'll be broke either way)
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  #2  
Old December 17th, 2001, 12:41 AM

Andrés Andrés is offline
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Default Re: Artists, Shipset designers, and other creative types, please read.

What about this ship?
http://se4kdy.cyberwars.com/temp/ship01.jpg
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  #3  
Old December 17th, 2001, 02:00 AM

Mark Walton Mark Walton is offline
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Default Re: Artists, Shipset designers, and other creative types, please read.

What about this?

http://irregulars.org/entirely_original.jpg
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  #4  
Old December 17th, 2001, 05:32 AM
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geoschmo geoschmo is offline
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Default Re: Artists, Shipset designers, and other creative types, please read.

Now, you guys aren't taking my comments personaly I hope. I only wish I could come up with something like this. I'd be hard pressed to draw a decent Eee ship.

Andres, a little chunky. But I like the mettalic coloring.

Mark, You've go the geometric figure thing down.

What about your first ship, but stretching it a little, more oval then circular. And with some more physical features. Not too much though. Not looking for Trekish nacelles or anything, but I'd like to have an idea where the engines are.

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  #5  
Old December 18th, 2001, 02:28 AM

Mark Walton Mark Walton is offline
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Default Re: Artists, Shipset designers, and other creative types, please read.

http://irregulars.org/ship_adjusted.jpg

Is this more like?

For different ships extra engines can be added, or different surface details / scale.

If anyone else wants to try a ship, one of the ideas I had was a twin-hulled vessel (which I belive, in nautical circles, is called a "cat")
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  #6  
Old December 18th, 2001, 02:39 AM
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Default Re: Artists, Shipset designers, and other creative types, please read.

This is a great idea, and I'd love to enter. Don't expect any images this side of new year's though...

(BTW: Gizmo=lol!)
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  #7  
Old December 17th, 2001, 07:58 PM

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Default Re: Artists, Shipset designers, and other creative types, please read.

NP with your commets. I prefer constructive critics rather than everybody saying it's cool.
That chunky blocky look may be exactly what I was looking for my Bruenna shipet to contrast with the organic looking snail shells they use.

Here's another Version of the same ship, it may still need a few more details.
http://se4kdy.cyberwars.com/temp/ship02.jpg
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