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December 16th, 2001, 10:36 AM
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Corporal
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Join Date: Apr 2001
Location: UK
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Re: Artists, Shipset designers, and other creative types, please read.
quote: Originally posted by Baron Munchausen:
I'd like to know why there is so much race/shipset creating and hardly any new components or facilities. There are all sorts of images we could use.
Good Morning All!
I was in fact working on some new component/facility pics for the MarkMod (My ongoing full mod... one day it will be stable and complete enough to release)
One of the problems with these pics being modded in general, is probably agreement over which pic numbers to use. Remember there is one file for the collected mini-images, so we can't just drop new items into the game as easily as we can with Races.
And yes, you DO need to offer money! That $10 could make or break me... (j/k, I'll be broke either way)
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December 17th, 2001, 12:41 AM
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Major
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Join Date: Apr 2001
Location: Rosario, Argentina
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Re: Artists, Shipset designers, and other creative types, please read.
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December 17th, 2001, 02:00 AM
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Corporal
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Join Date: Apr 2001
Location: UK
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Re: Artists, Shipset designers, and other creative types, please read.
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December 17th, 2001, 05:32 AM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: Artists, Shipset designers, and other creative types, please read.
Now, you guys aren't taking my comments personaly I hope.  I only wish I could come up with something like this. I'd be hard pressed to draw a decent Eee ship.
Andres, a little chunky. But I like the mettalic coloring.
Mark, You've go the geometric figure thing down.
What about your first ship, but stretching it a little, more oval then circular. And with some more physical features. Not too much though. Not looking for Trekish nacelles or anything, but I'd like to have an idea where the engines are.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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December 18th, 2001, 02:28 AM
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Corporal
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Join Date: Apr 2001
Location: UK
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Re: Artists, Shipset designers, and other creative types, please read.
http://irregulars.org/ship_adjusted.jpg
Is this more like?
For different ships extra engines can be added, or different surface details / scale.
If anyone else wants to try a ship, one of the ideas I had was a twin-hulled vessel (which I belive, in nautical circles, is called a "cat")
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December 18th, 2001, 02:39 AM
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General
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Join Date: Mar 2001
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Re: Artists, Shipset designers, and other creative types, please read.
This is a great idea, and I'd love to enter. Don't expect any images this side of new year's though...
(BTW: Gizmo=lol!)
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December 17th, 2001, 07:58 PM
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Major
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Join Date: Apr 2001
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Re: Artists, Shipset designers, and other creative types, please read.
NP with your commets. I prefer constructive critics rather than everybody saying it's cool.
That chunky blocky look may be exactly what I was looking for my Bruenna shipet to contrast with the organic looking snail shells they use.
Here's another Version of the same ship, it may still need a few more details.
http://se4kdy.cyberwars.com/temp/ship02.jpg
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