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  #1  
Old January 30th, 2007, 11:03 PM

tibbs tibbs is offline
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Default Re: 10 player hosted middle era slower game

It is true. The Ulm empire is crumbling in shadow and flame. We overestimated the effectiveness of arbalests against heavily armored foes. Purchase of more heavy troops would have definitely been a better investment.

I definitely learned alot about Ulm and Abysia. I will try and give one major fight in my home castle, go out with a bang and then will probably go AI.

Attached to this post is the record of my last turn. This turn I lost my secondary castle, my main army lost a fight in another province but the one bright spot is my uber assasin takes on Abysia's Anethemant and 5 bodyguards and takes them all down, to chinatown!

Ulm
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  #2  
Old January 31st, 2007, 02:06 PM
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Amhazair Amhazair is offline
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Default Re: 10 player hosted middle era slower game

Quote:
tibbs said:

but the one bright spot is my uber assasin takes on Abysia's Anethemant and 5 bodyguards and takes them all down, to chinatown!
Yeah, damn bastard
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Old January 31st, 2007, 02:50 PM
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Meglobob Meglobob is offline
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Default Re: 10 player hosted middle era slower game

Quote:
Amhazair said:
Quote:
tibbs said:

but the one bright spot is my uber assasin takes on Abysia's Anethemant and 5 bodyguards and takes them all down, to chinatown!
Yeah, damn bastard
Hey tibbs, any chance of you giving details of your uber assasin?
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Old January 31st, 2007, 03:17 PM
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Amhazair Amhazair is offline
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Default Re: 10 player hosted middle era slower game

Is there by any chance anyone in the game willing and able to forge a pair of earth boots and/or a thistle mace for Abyisia?
For some weird reason I don't believe Ulm's offer from several turns ago to exchange magical items still holds.
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