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January 31st, 2007, 03:55 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
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Re: Neo Standard for SE V?
Fyron's point is that these things are much harder to do than in SE4. And the return on investment is quite small, since you can just rescale the models ingame to get the extra sizes.
IMO, the thing we need to focus on for the core neostandard is the new types of object. The things that are completely not represented yet, like infantry and a second shape for common things with only one model so far.
The ++ part of it should include most/all the things listed here, but not the core...
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January 31st, 2007, 04:36 PM
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Brigadier General
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Re: Neo Standard for SE V?
Quote:
Suicide Junkie said:
Fyron's point is that these things are much harder to do than in SE4. And the return on investment is quite small, since you can just rescale the models in game to get the extra sizes.
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Resizing is a modding issue, our realm of expertise. New models are a Shipset creation issue which is Atrocities realm of expertise. I understand it is harder but he has generated more shipsets in both SE4 and SE5 then either of us. So if he says it is worth the effort than I as a modder must differ to him and say go ahead. Either way you make the models and I will use them.
While I agree that distinct models are needed expansion on the limited hulls we have now would be useful. Also I strongly feel the desire to generate a complete set of Neo++ will be based more on a desire to meet expectations of the players. Isn't that why we are here having this discussion. To bring the players new eye candy?
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January 31st, 2007, 04:41 PM
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Shrapnel Fanatic
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Re: Neo Standard for SE V?
A lot of SE4 ship set authors never bothered with neostandard images, due to the extra work involved.
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January 31st, 2007, 04:53 PM
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Sergeant
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Re: Neo Standard for SE V?
I think I will just have to require everyone to find a hosting site for their shipsets. I have a limit of 50MB of space on my website, and I have the feeling I'm going to use most of that just with the mod alone. Large shipsets shouldn't be a problem since I won't be sending them out with the pre-game patch, I'll just give everyone the links to where they can download them. This was something I couldn't do in SE4 because several players who made thier own sets had to email them to me. That's kind of an old and inefficient method and hosting is cheap and easy these days. I don't think anyone will have any trouble finding a site to put thier shipsets on, especially if they are good. Hey maybe I can even use my mod to pimp some of those sites. Could be good cross-publicity...
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January 31st, 2007, 05:09 PM
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Brigadier General
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Re: Neo Standard for SE V?
Quote:
Imperator Fyron said:
A lot of SE4 ship set authors never bothered with neostandard images, due to the extra work involved.
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Ah crap I never finished my thought. I wanted to say "So either they will go the whole distance or stick to doing the Stock set requirements." I had to wrap it up and get the kids.
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Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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January 31st, 2007, 05:16 PM
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Shrapnel Fanatic
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Re: Neo Standard for SE V?
Wouldn't it be better if it was less of a gorge to cross for full implementation?
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January 31st, 2007, 05:26 PM
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Brigadier General
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Re: Neo Standard for SE V?
Can't argue with that one. But is that really a reason to short stick ourselves and the players?
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Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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January 31st, 2007, 05:42 PM
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Shrapnel Fanatic
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Re: Neo Standard for SE V?
Short stock how? An author that wants to go all out could do both the neostandard and the neostandard++. We just want to provide a tight set of distinctly new hulls that would be the most useful to general modding. All the extra stuff (like war cruiser) could go into the neostandard++. We aren't suggesting that noone should make such images, just that we should provide a core set of the most important ones.
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January 31st, 2007, 07:00 PM
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Brigadier General
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Re: Neo Standard for SE V?
Short stick in the sense that we set the Neo++ to low. Shorting ourselves out of those models the few would have created had it been higher. Set the Neo (NEO+ or whatever) to a more reasonable level. Set the NEO++ as the "Cream of the Crop" and let everyone know from the start that it is a point to aspire. Not something they must do. Set up the NEO+ and NEO++ that way and everyone wins! If all else fails a shipset maker can still fall back on Stock standards.
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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January 31st, 2007, 11:53 PM
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Shrapnel Fanatic
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Re: Neo Standard for SE V?
Quote:
Imperator Fyron said:
A lot of SE4 ship set authors never bothered with neostandard images, due to the extra work involved.
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I don't think that is a correct or fair statement. There is no direct proof that they didn't want to make more ships, they just didn't. That is unless they posted that that was why they never made more ships.
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