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February 1st, 2007, 02:04 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Ship Repair In Stock
Correct.
The default repair priorities can include things that you haven't researched yet.
Once you do research them, the entry will reappear.
Personally, I reccommend prioritizing:
- Bridge/ MC
- Engines
This short list lets you get the ship mobile, so you can send it home to a repair planet (and out of harm's way), and save the repair ship's points for other more crippled ships.
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February 1st, 2007, 02:11 PM
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Corporal
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Re: Ship Repair In Stock
I just made those changes as it makes sense to get those things working first. It's a shame that you can't resequence the Priority list.
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Jeff
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February 1st, 2007, 03:57 PM
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Shrapnel Fanatic
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Re: Ship Repair In Stock
Just design your ships with the most important-to-repair components first. Then you're set.
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February 2nd, 2007, 02:26 AM
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Lieutenant General
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Re: Ship Repair In Stock
Oh, I've always thought that the order in the repair priority list was the order things got fixed... there's still things I'm learning about SEIV.  But I'm pretty sure the order mattered in SEIII...
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February 3rd, 2007, 01:03 AM
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Brigadier General
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Re: Ship Repair In Stock
I always put "construction" first. First thing to repair are repair components.
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February 4th, 2007, 08:31 PM
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First Lieutenant
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Re: Ship Repair In Stock
Quote:
Suicide Junkie said:
Personally, I reccommend prioritizing:
- Bridge/ MC
- Engines
This short list lets you get the ship mobile, so you can send it home to a repair planet (and out of harm's way), and save the repair ship's points for other more crippled ships.
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SJ, the problem with what you said is that the listings in the repair priority list are not systems, but categories of systems.
"Engines" does appear, because that's a category
"Bridge" and "Master Computer", do not. They are under "Vehicle Control", which does appear.
But, nitpicking aside, I conclude from what I've read in this thread that the optimal repair priorities list might consist of only three entries.
Construction
Vehicle Control
Engines
Does this make sense?
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February 4th, 2007, 11:07 PM
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Shrapnel Fanatic
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Re: Ship Repair In Stock
I'm just saying that I prioritize those systems.
I don't play stock, and the CBmod has much more refined categories, so in GG, you can in fact distinguish between bridge, auxcon and computers in the repair priorities.
But the main point was to prioritize getting the ship mobile so it can go home to complete repairs while the repair ships work on the others.
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February 5th, 2007, 03:28 PM
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First Lieutenant
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Re: Ship Repair In Stock
Right, understood.
But about my proposed 3-item Repair Priorities List above - good or bad?
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February 5th, 2007, 04:06 PM
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Corporal
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Re: Ship Repair In Stock
I'm still not sure I understand why it requires at least one item in the priority list to work. It doesn't make sense.
No Items In Priority List = nothing gets repaired
1+ Items In Priority List = everything, including items not in list, gets repaired
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Jeff
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