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February 1st, 2007, 08:42 PM
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Sergeant
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Join Date: Sep 2006
Location: The Hidden Grove
Posts: 377
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Newbie game 2 [Open]
If Ermor gets set to AI, I want a one turn notice so I can act accordingly since I currently am the only one who would be affected by such a change.
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Learn about Lizard Chariots and Serpent Dancers in the Guide to EA C'tis
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February 1st, 2007, 08:54 PM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
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Re: Newbie game 2 [Open]
I will set ermor to AI after this current turn generation.
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February 1st, 2007, 11:13 PM
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Sergeant
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Join Date: Sep 2006
Location: The Hidden Grove
Posts: 377
Thanks: 0
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Re: Newbie game 2 [Open]
Gotcha
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Learn about Lizard Chariots and Serpent Dancers in the Guide to EA C'tis
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February 3rd, 2007, 07:37 AM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
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Re: Newbie game 2 [Open]
Huh, the ermor to AI seems to not have taken.
???
I will try again.
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February 4th, 2007, 05:38 PM
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Corporal
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Join Date: Oct 2006
Posts: 50
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Re: Newbie game 2 [Open]
Well, I'm finally out. Out-out, not just effectively out. Good show, all. Things I've learned:
Get one's diplomatic nonsense firmly figured out quickly.
Bane Lords.
Take nothing for granted, ever.
More Bane Lords.
Dome up. This would have prevented, or at least mitigated, a lot of the later problems I had.
Wraith Lords!
I need to take advantage of national strengths more; earlier Blood Magic might have changed a lot.
Also: Do Not Build Useless Castles.
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February 4th, 2007, 07:07 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Newbie game 2 [Open]
Was nice playing with you Lesquide 
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BLAH BLAH BLAH BLAH NEXT TURN.
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February 6th, 2007, 04:23 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Newbie game 2 [Open]
Just a small note: caelum is selling air items including boosters, storm staffs, flying carpets, dancing tridents, spirit helms, chainmails of displacements and various other air(also some lower level earth/water) items at 100% of the cost for air items and 110% of the cost for others. PM me on these forums.
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