News Release For Immediate Release
Weird Worlds Warps Merrily Along With A New Print Run!
Hampstead, NC, 02 February 2007
Have you felt recently like there's been a great disturbance, as if millions of voices
suddenly cried out in terror and were suddenly silenced? Do you fear that something
terrible has happened? Well fear not, for that disturbance was the selling out of the
Weird Worlds: Return to Infinite Space, but it was only a brief disturbance.
Shrapnel Games is happy to announce that Weird Worlds: Return to Infinite Space has
now entered its second print run and is available for immediate purchase through the
Gamers Front! The new print run combines both the PC version and the Mac version on
one CD and sells for only $24.95. A download option is also available for those that
prefer that method of delivery.
Weird Worlds: Return to Infinite Space is Digital Eel's sequel to Strange Adventures in
Infinite Space. Proving the old saying that good things come in small packages, Weird
Worlds offers limitless gameplay in easy to digest twenty-minute chunks of single-player
space adventure.
Weird Worlds is a multi-faceted title. Enjoy role-playing? Choose to be an explorer,
pirate, or in the military, with each choice affecting how you play the game. And with the
star lanes of Sector Prime created with each session you'll get to have a different space
opera with each game played.
Like tactical space combat? Using an intuitive control scheme any fracas with ugly,
slimey, multi-pseduopod aliens is played out in real-time between fleets. Enjoy swarms
of fighters, colorful implements of destruction, and even ramming tactics.
Like actually finishing a game? A typical session lasts fifteen minutes, with even the
longest session only lasting about double that. Yet those fifteen minutes are packed with
more action than most 40-hour games. In fifteen minutes you can discover a dozen new
stars and lifeforms, trade with intergalactic chickens, escape the pull of an uncharted
black hole, battle fiendish floating jellyfish bent on your destruction, create a flotilla of
mercenary vessels, encounter a shipboard thief, foil said shipboard thief, and make it back
home with your tales of fame and fortune.
Can an infinite game get even more infinite? It can with mods! Easy to make, easy to
play, mods can be anything from simply changing some of the text around to creating a
brand new conversion using known science-fiction settings in all their copyright
infringement glory.
If you haven't hopped a ride on the game that has everyone from those crazy kids at
Penny Arcade to the judges at the IGF talking (where it won the IGF 2006 Award for
Innovation in Audio) do yourself a favor and download the demo right now.
Get in touch with your inner Orion (green slave girls not included) with this ten-year
pirate mission:
www.shrapnelgames.com/digital_eel/weird_worlds/6.htm
And after you've managed to pry yourself from the demo be sure to head over to the
Gamers Front and get even more sci-fi action on with the full version of the game. Only
$24.95 and available for both PC and Mac, physical shipment or download!
www.gamersfront.com/xcart/home.php
For more information on Weird Worlds: Return to Infinite Space, or to check out the
Shrapnel Games catalog of the best niche gaming you'll find on your computer, head on
over to
www.shrapnelgames.com