.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old February 2nd, 2007, 01:02 PM

Kalin Kalin is offline
Private
 
Join Date: Feb 2007
Posts: 25
Thanks: 0
Thanked 0 Times in 0 Posts
Kalin is on a distinguished road
Default Re: 3.06 New Man Spells...

Yeah, getting the death mages is easy, it's getting enough death gems to spam them that's hard... You need 10 death gems per casting... and while 2 Baghests for the price of 1 death gem is indeed a steal, it's still hard for Man to pull off.

The example I pointed to is just so that you can start casting 20 Baghests every turn in the first year (all you need is a little luck with site searching and level 2 conjuration.)



Edited to add stats (for those who haven't had the chance to check):

Summon Black Dogs = Conjuration 2, 2 death
Summon CU Sith = Conjuration 3, 2 nature
Summon Baghests = Conjuration 4, 2 death


If everything worked normally:

Summon Black Dogs should summon 20 black dogs for 10 death gems.
(Black Dogs: 14HP, size 2, 4 Prot, 13 Mor/MR, 2 Enc, 12 str, 12 atk, 10 def, 5 prec, 3/24 Mv, +20 Stealthy, Animal, 100 Darkvision, Bite attack)

Summon Cu Sith should summon 7 Cu Sith for 10 nature gems.
(Cu Sith: 26HP, size 3, 7 Prot, 14 Mor/MR, 2 Enc, 15 str, 13 atk, 12 def, 5 prec, 3/28 Mv, Sacred, +0 Stealthy, Forest Survival, Animal, Bite attack)

Summon Baghests should summon 9 Baghest for 13 death gems.
(Baghests: 28HP, size 3, 6 Prot, 14 Mor, 15 MR, 2 Enc, 16 str, 13 atk, 10 def, 5 pref, 3/26 Mv, Sacred, +20 Stealthy, Animal, 100 Darkvision, Venomous Bite attack)

Both the Baghests and the Black Dogs are suppose to be stronger in darkness according to the description, but I haven't tested if that's something other than the 100 Darkvision.


The big mix up here (as I posted at the top) is that instead of 13 death gems for 9 baghests, we're getting 10 death gems for 20 baghests, which is around 3 times more effective than it should be, and 2 level of conjuration earlier... Combine that with Man's bards/monks and you've got one nasty stealthy strike force (just be glad they don't come with better leadership).
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:22 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.