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February 3rd, 2007, 10:01 AM
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Private
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Join Date: Feb 2007
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Re: Small suggestions for the next patch
1 : Or it could just be an equal proprtion in every dominion, like, if you only has 300 gold, but it should be recruited 500 gold, then in every province, it should buy the 3/5th of the set troops (rounded down, I think)
2 : Sorry, didn't noticed, that it is already in the game
3 : After I summoned the behemot, I noticed that in battle my litch, who summoned it, didn't cast any spell, so I figured that the spell description, when it says that a mage must use all of his energy to control it, must mean that he then can't cast any spell. I didn't know it made his own mage
4 : I usually don't keep a printed manual next to me when I play, I mean, if it is sorted in the manual, then why it isn't sorted out in the game too?
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February 3rd, 2007, 03:02 PM
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Major
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Re: Small suggestions for the next patch
Quote:
kr said:
4 : I usually don't keep a printed manual next to me when I play, I mean, if it is sorted in the manual, then why it isn't sorted out in the game too?
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maybe you missed the post were I pointed out this is already in the game, too.
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February 3rd, 2007, 04:49 PM
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General
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Re: Small suggestions for the next patch
I'd just like to add that, if we ever do see a "dismiss" button, I think Sacreds should be exempt. 2 reasons for this: 1, it's thematic, these guys aren't in it for the money, and they aren't going to stop believing, or being sacred, so long as they're alive. 2, it's a nice balance against the advantage of Sacreds costing half the upkeep. Yes, they cost less in the long run, but the long run can be very long indeed.
that's my 2 cents.
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February 3rd, 2007, 09:24 PM
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Second Lieutenant
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Re: Small suggestions for the next patch
Quote:
HoneyBadger said:
I think Sacreds should be exempt.
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But disbanding random event Flaggelants would be the other major use of this feature (besides random events militia)
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February 5th, 2007, 04:03 AM
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Re: Small suggestions for the next patch
Maybe, but not for most people. Because flagelants are sacred, their unkeep cost is miniscule. Not only that, but for many gods that have a halfway decent blessing, they are fairly decent troops. I'm not sure its unthematic to be unable to send sacred warriors home again, but I don't see any real problem with exempting them from the 'dismissable' troops.
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February 5th, 2007, 05:01 AM
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Re: Small suggestions for the next patch
Flagelants are somewhat okay troops, but they usually die quickly even on the side with attack rear. It's too bad 95% of them have afflictions because I always seperate the diseased and battle fright ones from the others which takes a good chunk of time when 55 suddenly appear.
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February 5th, 2007, 09:58 AM
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Re: Small suggestions for the next patch
For throwaway troops like flagellants, diseased really isn't that big a deal. Crippled and lame are much worse...
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February 6th, 2007, 05:08 AM
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First Lieutenant
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Re: Small suggestions for the next patch
NTjedi, you do know that if you just select one of them and hit 'w', this will select all those with afflictions, right?
Now, of course if you want to separate them based on what afflictions they have, it will certainly take more time.
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