.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old February 3rd, 2007, 10:35 AM
Amos's Avatar

Amos Amos is offline
Captain
 
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
Amos is on a distinguished road
Default Re: I need test subjects.

Kurgi now summons Lesser Horrors.
Reply With Quote
  #2  
Old May 4th, 2007, 09:23 AM
Amos's Avatar

Amos Amos is offline
Captain
 
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
Amos is on a distinguished road
Default Re: I need test subjects.

Version 0.13

Inventory fixed.
Reply With Quote
  #3  
Old May 9th, 2007, 11:10 AM
Amos's Avatar

Amos Amos is offline
Captain
 
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
Amos is on a distinguished road
Default Re: I need test subjects.

Version 0.14

-Night Terror gained abilities to summon Void beings and to cause insanity in enemy provinces;
-Keda Beast is made unique;
-Changed Keda Flier's sprite.
Reply With Quote
  #4  
Old May 9th, 2007, 12:20 PM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default Re: I need test subjects.

Firstly, let me say that this my favorite mod, no question. Awesome schtick, excellent execution, great artwork.

Have you considered making most of the summons combat-summons? Do you know what happens when you copystats a horror and then summon it as a non-neutral? Does it still favor horror-marked enemies or not?

Have you considered making your custom horrors sent-summons instead of normal summons? If you give the nightmare some holy magic, you could send a bunch of them to attack a remote province and they'd be able to bless themselves. I'm not sure what blessing (if any) they'd get as a neutral summon.

Are there any other spells you might want to add? Examples of stuff I can do now:
* A blood/holy spell that only blesses magic beings.
* A spell that gives all sacred magic beings on your side (thus, all your horrors), say: berserking, fast movement, etc.

You can also add spells that give them the ability to horrormark enemies more efficiently, for example.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote
  #5  
Old May 9th, 2007, 02:27 PM
Amos's Avatar

Amos Amos is offline
Captain
 
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
Amos is on a distinguished road
Default Re: I need test subjects.

Quote:
Have you considered making most of the summons combat-summons? Have you considered making your custom horrors sent-summons instead of normal summons?
That would mean the Tetsu are controlling the Horrors not the other way around.

Quote:
You can also add spells that give them the ability to horrormark enemies more efficiently, for example.
They got "Astral Claw" for that.

Quote:
Are there any other spells you might want to add? Examples of stuff I can do now:
* A blood/holy spell that only blesses magic beings.
* A spell that gives all sacred magic beings on your side (thus, all your horrors), say: berserking, fast movement, etc.

Why would you cast a spell that blesses only magical beings when you have extremely low requirement spell that blesses them all?

Quote:
Do you know what happens when you copystats a horror and then summon it as a non-neutral? Does it still favor horror-marked enemies or not?
I would guess that they would act like the original unit, but thats just a guess.
Reply With Quote
  #6  
Old May 9th, 2007, 09:18 PM
Amos's Avatar

Amos Amos is offline
Captain
 
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
Amos is on a distinguished road
Default Re: I need test subjects.

Version 0.15

-Fixed Temptation;
-Night Terror costs 40 slaves.
Reply With Quote
  #7  
Old May 12th, 2007, 02:13 PM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default Re: I need test subjects.

I always thought that they worshipped the horrors, but that the horrors really didn't care (except possibly for the awakening God, if he is some kind of horror.)

Even if the horrors are somehow in charge, their ability to enter our reality is pretty clearly limited, so it'd make sense for them to be remotely summoned or summoned in combat and then to vanish.

I was playing this position and I just didn't see a lot of reason to bring blood slaves with me into combat, and sacrifice them to my pointlessly evil religion. Almost all of my combat magic was astral, in fact. That's no good, if you're going to be the Horror Scourge, you should show up in combat with a *lot* of blood slaves.

They could have a blood-holy spell which blessed all of your horrors and also provided any of the following bonuses (drawn from the bitmask on effect 10). I'm not listing any bonuses which are already available as a bless or which wouldn't really benefit a horror much:
* Luck
* Barkskin
* Boost Strength
* Pain Transfer (?)
* Resist Fire or Cold
* Cold or Heat Radiation
* Stoneskin
* Holy Avenger
* Boosted MR (cumulative with astral blessing)
* Ironskin

So, for example, you could have a combat spell which blessed all of your horrors (all of your sacred magic beings) and made all of your horrors lucky. It'd be blood/astral, which is fine since all of your guys are blood/astral/holy anyway.

Likewise, a variant of astral healing that cost blood slaves and only healed your horrors.

The Astral Claws don't provide enough horror marking to make combat-summoning of conventional horrors really worthwhile, which is too bad, because as the horror scourge it'd be cool if you horror-marked people and then sicked horrors on them.

Boosted national versions of astral geyser and other horror-marking spells would be nice as well, especially if you had more reason to summon independent horrors.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:31 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.