.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old February 6th, 2007, 05:18 PM

xierxior xierxior is offline
Private
 
Join Date: Apr 2002
Location: chicago
Posts: 16
Thanks: 0
Thanked 0 Times in 0 Posts
xierxior is on a distinguished road
Default Re: Any suggestions for speeding up turn processin

Quote:
Raapys said:
It's only a 3ghz P4 HT, so not much to brag about.

Perhaps it would be possible to make SE one of the games that could take advantage of dual CPUs, but I guess that's a long shot given we only got one programmer.
actually, not its not its a 3ghz athlon 3800+ venice running at 3ghz on water without thermal thorttling which IS something to brag about.
see link http://img.photobucket.com/albums/v2...g?t=1170793296
Reply With Quote
  #2  
Old February 6th, 2007, 05:36 PM
AAshbery76's Avatar

AAshbery76 AAshbery76 is offline
Corporal
 
Join Date: Dec 2000
Location: England
Posts: 155
Thanks: 0
Thanked 0 Times in 0 Posts
AAshbery76 is on a distinguished road
Default Re: Any suggestions for speeding up turn processin

I like big epic games with 15 empires.The game is unplayable with these torrid turn times unless you have tiny games.I hope more work is done to speed the game.
Reply With Quote
  #3  
Old February 6th, 2007, 09:10 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Any suggestions for speeding up turn processin

Well, combat does take a while. 2 minutes on my PC.

I suspect that the processing time is mostly independent of the number of ships involved.
Which seems to imply that it processes at a fixed timerate.
Reply With Quote
  #4  
Old February 6th, 2007, 09:35 PM

Raapys Raapys is offline
First Lieutenant
 
Join Date: Jan 2005
Posts: 689
Thanks: 0
Thanked 0 Times in 0 Posts
Raapys is on a distinguished road
Default Re: Any suggestions for speeding up turn processin

I did some tests with a stopwatch, and it does indeed look as if AI combats are limited to 8x speed just like the player's combats.

A combat that took 8 seconds for the AI to finish took 9'ish seconds at 8x when I loaded the previous turn and played that AI empire myself.
Reply With Quote
  #5  
Old February 7th, 2007, 04:16 AM

xierxior xierxior is offline
Private
 
Join Date: Apr 2002
Location: chicago
Posts: 16
Thanks: 0
Thanked 0 Times in 0 Posts
xierxior is on a distinguished road
Default Re: Any suggestions for speeding up turn processin

I sent arron and email reguarding this issue. from my perspective, it doesn't appear the game is ultilising all of my cpu's cycles considering I still get 80/100+ fps during "processing turn" if se:v was using all of the avalable cpu cycles then my fps would take a serious hit.
Reply With Quote
  #6  
Old February 7th, 2007, 04:55 AM

Spectarofdeath Spectarofdeath is offline
Sergeant
 
Join Date: Jun 2004
Posts: 305
Thanks: 0
Thanked 0 Times in 0 Posts
Spectarofdeath is on a distinguished road
Default Re: Any suggestions for speeding up turn processin

Playing on a small, with only about 10 empires and it takes me a little while too. This is def something I would love to see get fixed. 2-3 minutes for a turn to get processed is way to much. I can live with it, but it will definitly drive me away from the game after too long.
Reply With Quote
  #7  
Old February 7th, 2007, 02:53 PM

thebigsilly thebigsilly is offline
Private
 
Join Date: Jan 2007
Posts: 39
Thanks: 0
Thanked 0 Times in 0 Posts
thebigsilly is on a distinguished road
Default Re: Any suggestions for speeding up turn processin


It would help if battles could go faster than 8x. Why not 10x, 12x and 16x?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:49 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.