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February 7th, 2007, 05:10 PM
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Corporal
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Join Date: Mar 2005
Posts: 163
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Re: Any suggestions for speeding up turn processin
One thing I just was thought of...When the demo was first released, there was a bit of a problem with PCs that had dual core processors. IIRC, there was recommendation (and instructions) to disable one core while playing the demo.
Could that be something that could help with this? If so, if anyone could repeat those quick instructions it would be a big help.
Thanks!
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February 7th, 2007, 07:07 PM
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Corporal
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Join Date: Feb 2005
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Re: Any suggestions for speeding up turn processin
I don't really understand why strategic combat is limited to the same speed as tactical. The whole point of stratagic combat is to get the combat over with as quickly as possible, for combats that are massively in favour of one side or another and therefore aren't worth watching/controling. As it is, you might as well pick tactical every time.
On the subject of turn times, let's not get too hung up on combat. The turn processing speed is still far to slow even without combats, at least on lower spec systems.
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"Why the blazes didn't we utilise the abandoned Martian War Machines to retain Empire? I demand immediate resignations."
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February 7th, 2007, 07:43 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Any suggestions for speeding up turn processin
Think of it this way;
At least when there are hundreds of ships fighting in a late game battle, it won't take much longer to process.
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February 7th, 2007, 10:02 PM
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Corporal
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Join Date: Mar 2005
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Re: Any suggestions for speeding up turn processin
At an average of 3 minutes per turn (being generous)and say about 100 turns to get to having hundreds of ships fighting in a late game battle, I will have wasted over 4&1/2 gaming hours watching the turns process...umm, no thanks. I cant see that as being tolerable.
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February 7th, 2007, 11:17 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Any suggestions for speeding up turn processin
It is only wasted time if you sit there in your chair staring intently at the progress bar.
Visit the IRC channel...
Check the forum...
Take a bathroom break...
Read some webcomics...
Check your email...
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February 8th, 2007, 12:19 AM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: Any suggestions for speeding up turn processin
Too bad that the game won't continue to process the turn with the game minimized. I hear it will run in the background in windowed mode, but windowed mode sucks.
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February 8th, 2007, 01:26 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Any suggestions for speeding up turn processin
I asked Aaron about adding higher rez windowed modes.
He liked the idea, but it couldn't hurt to remind him a few times.
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