.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old February 9th, 2007, 01:57 AM
st.patrik's Avatar

st.patrik st.patrik is offline
Major
 
Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
Thanks: 0
Thanked 50 Times in 11 Posts
st.patrik is on a distinguished road
Default Re: Pls explain how early summoning spells are useful

Well early summons aren't necessarily going to be so incredibly hot, but summons in general are a potent (some say too potent) force, for several reasons:

• they don't cost upkeep (in most cases)
• many of them are more powerful than recruitable troops/commanders
• you can summon units in a castle under siege but not recruit units
• gem income is not affected by unrest or negative events (unlike gold)

there are probably more advantages, but that's what I can think of off the top of my head.

However summons, like all troops, need to be used thoughtfully in order to be effective. Many of them have niche uses, like the Hawks summoned by the Call of the Winds spell - very useful for attacking provinces you can't reach with your armies, to sow confusion in the enemy's heartland.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:38 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.