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  #1  
Old February 13th, 2007, 01:52 PM

sunray_be sunray_be is offline
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Default Re: Magic Duel and communion

AFAIK (based on dom2 tests) :

1) No, items or communion have no effect
2) No, it seems random
3) I think they reverse back to the base level (never tested this situation however, high lvl spells are scripted for the first 5 turns)
4) hehe, the slaves are free again, keep the protections and follow the script. Try this with a golem (comm. slave + 4xhold + attack closest) when Fire shield, Soul vortex etc are available from a retreating communion master
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  #2  
Old February 13th, 2007, 02:53 PM
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Baalz Baalz is offline
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Default Re: Magic Duel and communion

Quote:
sunray_be said:
4) hehe, the slaves are free again, keep the protections and follow the script. Try this with a golem (comm. slave + 4xhold + attack closest) when Fire shield, Soul vortex etc are available from a retreating communion master
Seems like this could be a good strategy to pull with crystal slave matrixes, no? With a couple of good support mages, that'd be the only equipment you'd need for a thug.
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  #3  
Old February 13th, 2007, 03:01 PM

thejeff thejeff is offline
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Default Re: Magic Duel and communion

It's a little tricky setting it up and you risk your support mages to attack in that first round or two, but it does work nicely.
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  #4  
Old February 13th, 2007, 07:09 PM
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Corwin Corwin is offline
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Default Re: Magic Duel and communion

Yes, that's exactly the strategy I was planning to use after some experiments. Interesting side note - until your masters retreat, slaves do not do anything ignoring their script.

Thank you guys.

One more question - when casting global spells/dispells, do +magic items on the caster matter (as equal of +5 gems per additional level of magic user above the spell's level), or do only "native" magic level counts, as with Magic Duel?
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Old February 13th, 2007, 08:42 PM

thejeff thejeff is offline
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Default Re: Magic Duel and communion

Not quite true that slaves won't do anything until the masters retreat.
Slaves won't do anything on any turn in which any master casts. So if you have a SC master, he can contribute to the buffing of the slaves and then attack.

I abused this in Dom2 with a VQ and Counts. Along with a couple fortune tellers and later spectres to cover other path buffs. Very nice that Sabbath and Communion work together.
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Old February 14th, 2007, 05:36 AM
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Default Re: Magic Duel and communion

Quote:
thejeff said:
Not quite true that slaves won't do anything until the masters retreat.
Slaves won't do anything on any turn in which any master casts. So if you have a SC master, he can contribute to the buffing of the slaves and then attack.

I abused this in Dom2 with a VQ and Counts. Along with a couple fortune tellers and later spectres to cover other path buffs. Very nice that Sabbath and Communion work together.
Hmm, interesting. That's good to know, thanks.
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