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February 13th, 2007, 01:52 PM
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Private
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Join Date: Apr 2005
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Re: Magic Duel and communion
AFAIK (based on dom2 tests) :
1) No, items or communion have no effect
2) No, it seems random
3) I think they reverse back to the base level (never tested this situation however, high lvl spells are scripted for the first 5 turns)
4) hehe, the slaves are free again, keep the protections and follow the script. Try this with a golem (comm. slave + 4xhold + attack closest) when Fire shield, Soul vortex etc are available from a retreating communion master 
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February 13th, 2007, 02:53 PM
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Major General
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Join Date: Feb 2004
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Re: Magic Duel and communion
Quote:
sunray_be said:
4) hehe, the slaves are free again, keep the protections and follow the script. Try this with a golem (comm. slave + 4xhold + attack closest) when Fire shield, Soul vortex etc are available from a retreating communion master
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Seems like this could be a good strategy to pull with crystal slave matrixes, no? With a couple of good support mages, that'd be the only equipment you'd need for a thug.
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February 13th, 2007, 03:01 PM
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Re: Magic Duel and communion
It's a little tricky setting it up and you risk your support mages to attack in that first round or two, but it does work nicely.
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February 13th, 2007, 07:09 PM
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First Lieutenant
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Re: Magic Duel and communion
Yes, that's exactly the strategy I was planning to use after some experiments. Interesting side note - until your masters retreat, slaves do not do anything ignoring their script.
Thank you guys.
One more question - when casting global spells/dispells, do +magic items on the caster matter (as equal of +5 gems per additional level of magic user above the spell's level), or do only "native" magic level counts, as with Magic Duel?
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February 13th, 2007, 08:42 PM
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Re: Magic Duel and communion
Not quite true that slaves won't do anything until the masters retreat.
Slaves won't do anything on any turn in which any master casts. So if you have a SC master, he can contribute to the buffing of the slaves and then attack.
I abused this in Dom2 with a VQ and Counts. Along with a couple fortune tellers and later spectres to cover other path buffs. Very nice that Sabbath and Communion work together.
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February 14th, 2007, 05:36 AM
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First Lieutenant
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Re: Magic Duel and communion
Quote:
thejeff said:
Not quite true that slaves won't do anything until the masters retreat.
Slaves won't do anything on any turn in which any master casts. So if you have a SC master, he can contribute to the buffing of the slaves and then attack.
I abused this in Dom2 with a VQ and Counts. Along with a couple fortune tellers and later spectres to cover other path buffs. Very nice that Sabbath and Communion work together.
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Hmm, interesting. That's good to know, thanks.
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