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  #1  
Old February 10th, 2007, 09:22 AM
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Epoletov_SPR Epoletov_SPR is offline
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Default Cavalry in a condition \"pinned\" ?



I suggest to make for a cavalry ability to move in a condition "pinned".
For example as well as Vechicles.
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Old February 12th, 2007, 08:43 AM
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Default Re: Cavalry in a condition \"pinned\" ?

Yes right cavalery on horses never dig in on position when was atacket on shoted rather made a fast retrat or go in another direction. This ability for pined at one place made impasible a real charge simulation in this game.
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Old February 13th, 2007, 08:39 PM
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Default Re: Cavalry in a condition \"pinned\" ?

the horses go in a prone position
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Old February 13th, 2007, 10:25 PM

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Default Re: Cavalry in a condition \"pinned\" ?

Hi Epoletov_SPR
Yes that seems a good idea, Also I dont know if it is already in place but I think that cavalry should also get a melee bonus. Thats for proper cavalry of course, not dragoons (horse mounted infantry). Both are modeled in the game, cavalry cant dismount the dragoons can.
Best Chuck.
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