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  #1  
Old February 15th, 2007, 06:37 AM
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Default Re: Devs somewhere?

Quote:
Beorne said:
Lot of people with a second work make lots of effort recovering bugs and making improvement to big projects without my $$$ (Wesnoth, and hundred others). The fact IW has my $$$ make me think they should put more effort, not less.
Another thing is that 90% of the bugs are so small (but there are so many) that could me corrected only putting hands on data files.
Wesnoth uses the open software model, which is a perfectly valid choice - and yes, it does make it possible for many people to help correct "small bugs".

IW chose not to go this way (another perfectly valid choice), and as a result, they don't benefit from the direct help of players in squashing bugs.
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Old February 15th, 2007, 06:56 AM
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Default Re: Devs somewhere?

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PhilD said:
IW chose not to go this way (another perfectly valid choice), and as a result, they don't benefit from the direct help of players in squashing bugs.
Ok, but considering they have it for free, it seems a waste.
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Old February 15th, 2007, 10:39 AM
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Default Re: Devs somewhere?

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Beorne said:
Ok, but considering they have it for free, it seems a waste.
To really get it for free (that is, with no or little extra work for coordination), they'd need to release the source and file format, at least to volunteers. Not exactly something developers of commercial software do easily.
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Old February 15th, 2007, 10:49 AM
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Default Re: Devs somewhere?

So for you a ordered and clean bug thread is a waste of time? Is testing worthless?
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Old February 15th, 2007, 01:32 PM
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Default Re: Devs somewhere?

Free programming help comes with its own pros and cons.
I can get free help working on my car, or fixing my electrical problem. But it doesnt mean that I want to.

An ordered and clean bug thread is definetly not a waste. It would be a big benefit to the devs. It would even be a big benefit to the beta testers who are trying to port over the items in the bug thread so that the devs see it.
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Old February 15th, 2007, 01:42 PM
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Default Re: Devs somewhere?

An open source approach will pretty much invariably get better results as far as fixing bugs and such is concerned, but it does require giving up control. Not sure if I'd want that to happen, regardless of the benefits.
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Old February 15th, 2007, 01:52 PM
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Default Re: Devs somewhere?

I've not said I'd like D3 become open, I've only said a large base testing should not been wasted.
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