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Old February 18th, 2007, 03:22 AM
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Default Re: Good Pretender design for Marverni?

Quote:
Meglobob said:
Quote:
Teraswaerto said:
Druids aren't even capital only.
So you can recruit the 380gp druid at any fortress? Oh thats interesting...

E4 and S4 is good but 380gp is expansive, so your not going to have many. Also is earth/astral a good mix? What nastiness could you do?

In MP, I believe many consider this nation weak, also I cannot remember a game where they have done well or even figured amongst the top nations.

I suspect because of there poor troops, putting together a reasonable size empire will be difficult and they could be easily overrun early on by nations with better sacreds/national troops.

I will say one good about them, perhaps a good nation to play SP against Helheim, Vanheim, Nielfelheim and Caelum on impossible if you want a challenging game!
I don't believe anyone would call Maverni a /weak/ nation necessarily. Granted they aren't top tier with Hel/Niefel/Lanka but their principe clones are very usable and earth/astral is about the best mix of battle magic you can hope for. You have Blade wind (king of EA battlemagic) as well as astral magic + Gifts of heavens against the SC's and heavy troops. Add that to it's non cap only status as well as sacred and you have one scary magic force.
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