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  #1  
Old February 20th, 2007, 09:03 PM
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Default Re: Swirly Hypnotic Warppoints!

A) Add a "description only" ability to the normal warppoints. (StellarAbilityTypes.txt)
This causes SE to:
B) Make all natural warppoints select randomly from the list of "Unusual := TRUE" warppoints (defined in StellarObjectTypes.txt)

C) By using a variety of "XFile Class Name := " entries across the Unusual warppoint entries, you thus get a variety of warppoint effects.


You will have to generate a new map (which will have the "unusual" warppoints) to see it, of course.
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Old February 20th, 2007, 11:54 PM
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Default Re: Swirly Hypnotic Warppoints!

Is Description Only ability sufficient? Have you tried that specifically, SJ?

Make sure to set the chance for the ability to 1000, so all WPs get it.
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Old February 21st, 2007, 12:18 AM
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Default Re: Swirly Hypnotic Warppoints!

Yes indeedy it is

For GGmod, and the screenshots posted by me, I used:
Code:
Name                                            := Normal Warp Point
Number of Abilities := 1
Ability 1 Chance := 1000
Ability 1 Type := Description Only
Ability 1 Description := Nearby gasses have become trapped in the gravitational vortex of the warp point.
Ability 1 Scope := Space Object
Ability 1 Range Formula := 0
Ability 1 Amount 1 Formula := 0
Ability 1 Amount 2 Formula := 0

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