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February 21st, 2007, 08:56 AM
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Major
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Join Date: Dec 2006
Posts: 1,226
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Re: Random Nations , Late Era (Players Wanted)
So you'd rather have Calmon have both a solid foothold on the mainland AND complete control of the island? That certainly seems to be the greater of two evils.
Even with the damage I've done so far he's still in or tied for first in 4 graphs, with a 2nd and 3rd place to round it out, so again, I think everyone else is a lot better off with me having the island instead of Calmon.
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February 21st, 2007, 09:24 AM
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Major
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Join Date: Dec 2006
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Re: Random Nations , Late Era (Players Wanted)
Calmon: I'm merely being prudent...I assume you wouldn't be massing more troops to pursue a lost cause, so I'm guessing you have some sort of nastiness planned. I gave you warning so you could take your troops and leave, instead you decided to sink 700 or so gold into PD to kill off a few of my elephants. Again, if you're so confident that you'll lose you wouldn't have done anything of the sort.
I also never said I wanted peace per se, I just said I didn't want any trouble with you, which is perfectly true. I could have really launced a surprise attack on you and taken out your expedition team and a province, but I gave you warning beforehand so you could withdraw peacefully...you did not.
And you have more than a fraction of my income, and excellent PD to sink it into. Letting you dominate the graphs and kill me down the road at your leisure because I have nowhere to expand to wasn't my idea of a sound strategy.
As to Ulm, well, trample is a gross mismath for them early game, and I simply abused that fact. It wasn't particularly skillful, but it was effective, and given their central location on the island it was again a case of kill or be killed. Not attacking straight away before he got paralyze would have left me with inferior recruitable troops, less provinces due to our forts' spheres of influence, and much, much, much worse PD.
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February 21st, 2007, 04:37 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
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Re: Random Nations , Late Era (Players Wanted)
Hrumph. The horselords view your squabling with amusement. After the chaos caused by the brief tenure of the mad king (staling the first few turns) our empire must have appeared weak for the palid Agartha slugs attempted a sneak attack, only to find that mere infantry has no chance against the might of the horselords. As the dust kicked up by our mighty riders decended on thier capitol, the overgrown goblin lovers thought they also spied a weakend neighbor and tried to snatch the jewel of the Agartha nation away from us only to find as the slugs before them that even overgrown infantry cannot stand against the pounding hooves of our ancestrial riders. The giant king snivelingly appologized for the attempt, backing away with his tail between his legs after recieving grevious giant casualties. Asking for forgiveness, while with his next breath suggesting that lack of swift retribution would allow him to build a more serious threat for the future. Should you desire a peace after trying to snatch our prize Manuk, you must offer more than words in ransom. Your offer to mount a stiffer attack in the future is not compelling enough to stall my wrath.
Even the undead attempt an appologetic manuever into our territory! Alas Velusion, your appology and promise to remove all troops next turn is rejected as all your troops are slain. Let the lessons of these three nations serve as a warning to all the other feuding fiefdoms, the borders of T'ien Ch'i are agressively defended, and the horselords are not to be trifled with.
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February 21st, 2007, 05:20 PM
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General
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Join Date: Feb 2007
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Re: Random Nations , Late Era (Players Wanted)
I believe it is more likely the intervention of Abysia, who is giving the Agarthans a good beating at the moment, than the (undisputable  ) might of your horselords that the giants are rushing away from your territory, Baalz...
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February 22nd, 2007, 12:10 AM
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Sergeant
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Join Date: Oct 2006
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Re: Random Nations , Late Era (Players Wanted)
Okay, I'll bite. Why is it that my Harab Elders refuse to cast Summon Storm Power?
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Just because you're paranoid doesn't mean they're not out to get you.
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February 22nd, 2007, 12:23 AM
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Sergeant
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Join Date: Sep 2006
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Re: Random Nations , Late Era (Players Wanted)
My guess would be that a storm is not going on when you try and cast it.
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February 22nd, 2007, 12:32 AM
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Sergeant
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Join Date: Apr 2005
Location: Silent Hill
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Re: Random Nations , Late Era (Players Wanted)
I've never figured out how Summon Storm Power is supposed to be useful, since there doesn't seem to be a way to predict whether a given battle will have a storm or not.
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