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				February 6th, 2007, 05:12 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Insanity Questions
	
			 
             
			
		
		
		
		1.  Does Enslave Mind work on the insane? 
 
2.  Is insanity reversible - by time in friendly dominion, or by Gift of Health? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 6th, 2007, 07:53 PM
			
			
			
		  
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				Major General 
				
				
				
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				Re: Insanity Questions
			 
             
			
		
		
		
		Yes (pretty sure, anyway) and no, in that order. 
		
	
		
		
		
		
		
		
			
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				February 6th, 2007, 11:20 PM
			
			
			
		  
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				Re: Insanity Questions
			 
             
			
		
		
		
		Does insanity have any effect on non-commander units? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 7th, 2007, 12:19 AM
			
			
			
		  
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				Re: Insanity Questions
			 
             
			
		
		
		
		If there is one, it's subtle.  Assuming you don't GoR it, anyway.  Haven't noticed freakish combat behavior for instance even with swarms of frequently insane dreamers. 
 
Assuming you mean direct effects -- the units assigned to an insane commander can't be reassigned unless the commander is lucid that turn, if memory serves. 
		
	
		
		
		
		
		
		
			
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				February 7th, 2007, 12:57 AM
			
			
			
		  
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				Re: Insanity Questions
			 
             
			
		
		
		
		
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				Taqwus said: 
If there is one, it's subtle.  Assuming you don't GoR it, anyway.  Haven't noticed freakish combat behavior for instance even with swarms of frequently insane dreamers. 
 
Assuming you mean direct effects -- the units assigned to an insane commander can't be reassigned unless the commander is lucid that turn, if memory serves.  
			
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 Actually they can be reassigned.
 
And yes, as Taqwus said, insanity has no noticable effect on the non-commander units.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 21st, 2007, 06:44 PM
			
			
			
		  
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				Re: Insanity Questions
			 
             
			
		
		
		
		Is it a definite that nothing can remove insanity? Even wish? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 21st, 2007, 10:07 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: Insanity Questions
			 
             
			
		
		
		
		
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				Corwin said: 
	Quote: 
	
	
		
			
				Taqwus said: 
If there is one, it's subtle.  Assuming you don't GoR it, anyway.  Haven't noticed freakish combat behavior for instance even with swarms of frequently insane dreamers. 
 
Assuming you mean direct effects -- the units assigned to an insane commander can't be reassigned unless the commander is lucid that turn, if memory serves.  
			
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 Actually they can be reassigned. 
 
And yes, as Taqwus said, insanity has no noticable effect on the non-commander units.  
			
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yea can be reassigned just bring lots of extra commanders  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 21st, 2007, 10:39 PM
			
			
			
		  
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				General 
				
				
				
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				Re: Insanity Questions
			 
             
			
		
		
		
		
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				jutetrea said: 
Is it a definite that nothing can remove insanity? Even wish?  
			
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 correct  
		
	
		
		
		
		
		
		
			
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				February 22nd, 2007, 12:20 PM
			
			
			
		  
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				Re: Insanity Questions
			 
             
			
		
		
		
		Something kind of interesting, if you've never been on the receiving end of crazy before - insane Rl'yeh commanders do random, usually non-helpful things, like calling their god back from the dead when the god is not in fact dead, preaching when they have no holy stat, researching with no magic stat, etc.  But they do also declare themselves prophets, regardless of how many prophets you already have.  This is highly useful.  And sometimes the holy guys will preach and the mages will research - not necessarily what you want from them, but not so bad.   
 
On the other hand, if you're not Rl'yeh and you go crazy, I've never seen a commander do anything useful during a crazy turn.  They say interesting things like "that's no star" and "Hear my dreams of Rl'yeh", which I assume are just totally wasted turns.   
 
So, even if crazy is bothering you as it spreads through your ranks of freespawn commanders, slave mages, and summoned Naiads, it's much, much worse for others. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 22nd, 2007, 02:48 PM
			
			
			
		  
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				Sergeant 
				
				
				
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				Re: Insanity Questions
			 
             
			
		
		
		
		You should keep an eye out for recently awake insane commanders.  They will continue their insane actions if you don't reassign them (and unless they were insanely defending, which I haven't seen yet, they won't come up on the 'N' cue). 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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