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Old February 22nd, 2007, 01:02 AM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: New Dawn - need players and server

This is going to be a very imbalanced game. Not only is it a small map, everyone also knows the starting locations of everybody. This will make bless very deadly. But also very deadly will be SC pretenders.Someone could very early take an SC pretender, and take a neighbor out within the first few turns.

But what will balance things a little bit is the fact that since everyone will know who their neighbors will be ahead of time, they can create a setup during pretender creation that will best counter those nations. I am playing as the Marverni, which is one of the worst nations for handling small map blitzes. But i picked that nation because of that, and it will be a fun challenge to come up with an effective defence strategy using them. So let everyone be warned. The druids are ready, and should you try to invade marverni lands, you will be promptly expelled.

The best way I can think of to balance things would be if we have a rule that says no nation can attack another for the first ten turns or so.That will give everyone a chance to build up some sort of defense.
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