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  #1  
Old February 23rd, 2007, 05:23 AM

Shovah32 Shovah32 is offline
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Default Re: Item stacking rant

but these arent cars, these are cauldrons of broth
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  #2  
Old February 23rd, 2007, 06:40 AM
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Default Re: Item stacking rant

Oh my. But commanders can only give that broth to so many troops per turn. I mean they cannot let those normal troops share that yummy broth because they cannot hold any misc items.
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  #3  
Old February 23rd, 2007, 06:50 AM

Rathar Rathar is offline
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Default Re: Item stacking rant

Or..



Because.

Rathar

P.S. Deal with it, tis the rulez
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  #4  
Old February 23rd, 2007, 10:12 AM
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Default Re: Item stacking rant

On this point, an Arco player had a mage with 2 eyes of penetration. Do those stack to give +4 penetration? Or did he blind his mage for no benefit?

The mage in question did seem very effective in casting soul slay and mind hunt.

Oh and on a related note has anyone noticed astral mages do not appear to defend against mind hunt like it says in the manual, I have never seen a mage feebleminded even when mind hunting a astral mage.
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  #5  
Old February 23rd, 2007, 11:40 AM
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Graeme Dice Graeme Dice is offline
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Default Re: Item stacking rant

Quote:
Meglobob said:
On this point, an Arco player had a mage with 2 eyes of penetration. Do those stack to give +4 penetration? Or did he blind his mage for no benefit?
The mage is blinded, but it was likely done automatically when a different mage with an eye of aiming died on the battlefield.

Quote:
The mage in question did seem very effective in casting soul slay and mind hunt.
Those are both 100 precision spells, so they always hit.
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  #6  
Old February 23rd, 2007, 11:49 AM
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Default Re: Item stacking rant

Logically you might think that the cauldrons should work together but I think its an "everything" rule at the moment. Instead of a long list of what the game can add together and what it cant, its just "doesnt stack".

Or maybe 50 is just how many he can put up with crowding around him when he yells "come and get it". And for some reason, the wine doesnt seem to get as far before its mysteriously all gone.
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  #7  
Old February 23rd, 2007, 12:17 PM

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Default Re: Item stacking rant

Astral mages are very good protection versus mind hunt.
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  #8  
Old February 23rd, 2007, 02:13 PM

Loren Loren is offline
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Default Re: Item stacking rant

Quote:
Gandalf Parker said:
Logically you might think that the cauldrons should work together but I think its an "everything" rule at the moment. Instead of a long list of what the game can add together and what it cant, its just "doesnt stack".

Or maybe 50 is just how many he can put up with crowding around him when he yells "come and get it". And for some reason, the wine doesnt seem to get as far before its mysteriously all gone.
But with the right items you can get 250 supply from one commander. It's not a matter of crowding.

I do agree that it's simply a hardcoded rule that nothing stacks with itself. Since similar items do stack, however, it's silly as far as I'm concerned.

Besides, we need something bigger than the cauldron. It's annoying to have a big pile of commanders along with an army just to carry the cauldrons to feed it.
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  #9  
Old February 23rd, 2007, 02:37 PM
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Default Re: Item stacking rant

Quote:
Gandalf Parker said:
Logically you might think that the cauldrons should work together but I think its an "everything" rule at the moment. Instead of a long list of what the game can add together and what it cant, its just "doesnt stack".
There is one exception to the rule, though, of course: The "Heart of Life" can be applied multiple times, at least according to the item description.
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