Quote:
calmon said:
I agree with shovah, sure it depends on game length, game rules, etc. but i normally not go with death 3 and i choose growth 3 as often as i can, even without big old age problems.
In longer games there is a real difference between a 40.000 populated home province (and all other provinces in same way) or just 20.000 on turn 50.
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My math says 22k for death3, starting at 30... minor point. So, it's not useless. Good. But those 240 points can almost give a wyrm Death4 and Nature4, for example. Or luck3 for extra gems with points left over.