.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #14  
Old December 29th, 2001, 09:16 AM
Will's Avatar

Will Will is offline
Lieutenant Colonel
 
Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
Thanks: 0
Thanked 0 Times in 0 Posts
Will is on a distinguished road
Default Re: Troops

My $0.02...

Population damage should ideally be a inverse-type function (for those who know what an inverse graph looks like, with x >= 0 ). At the start of bombardment, most people should be in a few areas. As bombardment commences, and the population centers are anhiallated, the firepower needed to kill more people should go up. An acceptable mod would just be to increase the damage needed to kill one million citizens.

Militia strength in vanilla SEIV isn't really strong enough. I play with Strength set at 50% (thus, -50% to ground combat), and yet I still use the strategy of capturing enemy planets. The only difference is that I lose a few more troops in the process, but the captured planet can usually replace those troops in a few turns (troop design is Small Troop, 1xCockpit, 3xGroundCannon/ElectricDischarge, depending if I have organic), and it is easy enough to have a few planets devoted entirely to building troops to replace those lost in invasions on the front lines. A Medium Transport full of troops (375) can take out the militia of a Large undomed planet, even with pitiful strength.

Summary: just jack up the damage/population and militia strength. A lot.
__________________
GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:52 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.