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  #1  
Old February 25th, 2007, 03:41 PM

Shovah32 Shovah32 is offline
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Default Re: Update

Some creatures have natural regeneration, high level nature bless helps, there are regeneration items and a high level nature mage castng personal regen will get alot of regen.

That would either be a gorgon or a commander with the aegis, however the petrification is MR negatable and im not sure if it paralyzes like the spell if you pass the test. EVERY super combatant CAN be beaten, even commanders with full resistances, awesome stats, survival buffs, high regen ect have plenty of weaknesses and there are also plenty of ways to make your army resistant to almost all(cant think of any mass effect spells you cant atleast reduce the damage from) spells, or atleast ones that will affect many troops.

Also, creating and using super-combatants is just another form of strategy, you need to figure out how to get the various mages to forge the items and summon the super combatants themselves and in the case of the most powerful SCs(unique summons with artifacts) you need to find a way to get them before other people without dying.
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Old February 25th, 2007, 03:53 PM
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FAJ FAJ is offline
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Default Re: Update

I was just upset when I wrote that post. I don't really regret buying Dom3.

SuperCombatants just piss me off. I don't really consider it a tactic. It is certaintly a strategy to win, but I try to play games for fun and to stimulate my brain, not just to win with a sure thing to get some sort of internet honor.
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  #3  
Old February 25th, 2007, 04:00 PM

Shovah32 Shovah32 is offline
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Default Re: Update

What im trying to say is that itis fun and that it does require alot of thinking and planning to make good SCs and even then, none are invincible(although a fairly survivable SC with amazing reinvig and phoenix pyre can seem like it)
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Old February 25th, 2007, 05:58 PM

Micah Micah is offline
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Default Re: Update

You've also got blood magic..spam a few Life for a Life spells at it.
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  #5  
Old February 25th, 2007, 07:30 PM
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Default Re: Update

I am only blood 7. Even if I could manage blood 8, My mages burn my slaves to death, and the mages themeselves dont last longer than a round or two :/.

Shovah, i am not saying that it isnt fun for others to make an SC, but in all seriousness, it doesnt require as much thought as you say. What I am saying is that I wish Dominions was more about troops and tactics, and less about spell/item combinations. I tried wishing for that, and it didn't work. Worst 100 pearls ever spent .
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Old February 26th, 2007, 10:16 AM

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Default Re: Update

Life for a life is range 100 though, so neither the slaves or the mages need to last longer than 1 round to get that to work.

Anyhow, even if you can't pull it off this game, it is a viable counter to an SC, which I'm assuming is at least a conjuration 8 chassis, likely with construction 6 or 8 items on top of it, so there's research parity there, to address the more general concern of SCs killing the game. They're powerful, even nearly unstoppable, but so are a lot of other, easier tactics earlier in the game...a few hundred archers with flaming arrows is pretty brutal, and ask any Ulm player what it's like to start next to a nation with elephants. As I said to one of my friends regarding elephant rushing: "Recruiting units and telling them to attack is not a 'tactic'"

Maybe I'll change my mind on the balance issue once I run into whatever Caelum's tossing around though, we'll see.
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  #7  
Old February 26th, 2007, 11:50 AM
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Default Re: Update

Hehe, I woke up this morning and realized that I had made a terrible mistake. So i jumped on my computer as quickly as possible to try and fix it before the host. The dreaded downloading turn bar showed up and I knew it was over.

So I am now out of the game completely. I will probably go AI in a turn or two, after I use up the rest of my blood slaves harassing caelum.
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