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February 27th, 2007, 11:02 AM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: Vanishing Commaders
Yep, players should try to send the turn to the correct time. It should be in case an email get lost or a player thought he send the email but did not.
We could try it and if a player is constantly late than he get a warning and after that he is blacklisted to not wait for him anymore.
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February 27th, 2007, 01:05 PM
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Second Lieutenant
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Join Date: Oct 2003
Posts: 477
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Vanishing Commaders
It has to be said that the chances of this game ending in a clear victory seem pretty remote. Even with the original suggestion of 21 VPs, the leading player (Ermor) is still some distance off.
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February 27th, 2007, 01:15 PM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: Vanishing Commaders
I was involded in a game with 40% VP win condition. Its finished suddenly around turn 35. The winning player teleported some strong chars in the VP provinces and take over most of the provinces. He was at 4 VP before the action and after it he had 16 (12 was needed).
Sure as long this strong NPC forces guard its difficult but in players hand they often forgot to build castles...
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February 27th, 2007, 01:46 PM
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Major
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Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Vanishing Commaders
You could always all join hands and chant:
Iä! Iä! R'lyeh! Iä! Iä! Kärmes!
Proclaim the Great Ones masters of the world.
No? 
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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February 27th, 2007, 01:50 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Vanishing Commaders
Really nice picture I have to say. Almost good enough to tempt me to do as you say. 
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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February 27th, 2007, 06:09 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Vanishing Commaders
Quote:
Sandman said:
It has to be said that the chances of this game ending in a clear victory seem pretty remote. Even with the original suggestion of 21 VPs, the leading player (Ermor) is still some distance off.
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Sure the victory is pretty remote, but as it is a big map this was the target of the game (at least for me), a lategame when the others are fighting back and not like against the AI, when you are just mopping them up.
Now it looks like everyone is conquering the rest of the indys and of the weak players, and i think soon we might see a bigger war (what about ulm vs ermor?).
Ulm seems to be the strongest nation right now as they are controlling a lot of elemental royality.
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February 28th, 2007, 09:13 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Vanishing Commaders
now just ulm is missing, if ulm gets his turn done in the next 5h i can host again today.
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February 28th, 2007, 01:06 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Vanishing Commaders
I allways forget what timezone the forum is on, posting this to see how much time I have left. I'll try to get my turn in asap.
Edit: Brrr, one hour for a full turn, I'm afraid I won't manage.
I was hoping to be home sooner today and have it done today, but... busy busy day.
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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February 28th, 2007, 01:08 PM
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Corporal
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Join Date: Oct 2006
Posts: 84
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Vanishing Commaders
I don't think my turn is actually in; I didn't get the "new" turn 54 until after I had gone to sleep, so I assume I will need to resubmit.
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February 28th, 2007, 02:09 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Vanishing Commaders
Well, turn sent. (4minutes before deadline. Damn, I'm fast  ) Time for dinner now.
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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