Re: The Quick and The Dead (Accelerated Start) [OP
I agree with calmon about the starting gem idea. It might unbalance things somewhat. But if bumping up the sites number doesnt fix it, it seems worth exploring the idea a little.
So, you can't directly mod gems into a player's starting treasury as far as I know. But, there are a couple of things you could do tho. The first thing that springs to mind would be to give each player one or more gem-generator items.
Another idea would to mod in a special magic site that produces.... say 1 gem of each type? And add that to each players capital.
|