Re: Making the AI use more than just one hull type...
The AI has the same issue in SE4, but in SE4 it can be modded to build various hull sizes by calling for certain named design types and then only filling in design templates for those names that match a certain size.
Once the AI builds a range of smaller ships, though, I wonder if the SE5 modding system has any way to actually get the AI to patrol systems with any degree of effectiveness. Does anyone know?
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