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  #1  
Old February 28th, 2007, 03:15 PM
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Default Re: FQM Beta 5 Posted

Quote:
Santiago said:There were other choices? Curious as to what they are.
Nothing major. There was an alternate glow for gas giants that didn't have the thin bright glow near the surface.
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Old February 28th, 2007, 03:22 PM
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Default Re: FQM Beta 5 Posted

Thanks for the Info- Just getting ready to look at it now.
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Old February 28th, 2007, 03:51 PM
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Default Re: FQM Beta 5 Posted

Very colorful- Altho 1st thoughts - some look good- some are almost a mismatch. I guess this is the nature of planets and atmospheres. I have one, a yellow ringed planet with a CO2 atmosphere (green) with bright orange rings. Very Neon. One of nearly the same color are harder to distiguish unless zoomed in on.

Does the atmosphere tend to make the planets look flat? That thought just occurred to me.

Speaking of neon and gases- What about other atmosphere types- Is it a lot of changes to add? Chlorine, Sulphur Dioxide, Helium (pop talks funny so communication is difficult), Nitrogen, Maybe Neon, Krypton (Pop is very Strong) and Nitrous Oxide ( pop is very very happy)

Green stars look good to me
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Old February 28th, 2007, 04:08 PM
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Default Re: FQM Beta 5 Posted

The solar flare effects are a really nice touch.

I'm glad that ringed planets now also have atmosphere glows, it's very usefull to be able to see at a glance what kind of planets a system has.

I have to agree with santiago on the brightness/contrast of the planetglows, I prefered the planetglows from the previous FQM version, they were more subtle, but easy enough to see.

Anyhow, great work. I can recommend this mod to anyone. Nobody should start a game without it.
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