Re: Multiplayer games
At the moment, GGmod is a bit too far on the other side of that I think... I'm planning to boost resource production.
The nifty thing is that the maintenance costs are unrelated to the build cost, but rather match the descriptions. They're quite high too.
For example, you have a cheap hydrocarbon power plant, which takes up 500 space, and burns 500 organics to produce 500-1000 energy (depending on tech level)
Mineral mines soak up organics for the workers pretty fast.
And greenhouses use up lots of energy (offset by the number of stars)
The more efficient resource extraction facilities like fusion power plants cost a lot of time to build.
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