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  #1  
Old February 28th, 2007, 08:43 PM

mivayan mivayan is offline
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Default Re: Wailing Winds

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Ironhawk said:
I suppose the catch is probably that it effects ALL units (friendly and enemy) is that correct?
Pretty sure it is so, though the manual disagrees.

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But even if that was the case it would seem to leverage things far too heavily in favor of an undead army. I mean... a fear attack every single turn against every single unit??? Its crazy
Evoc6 isn't that early, and your own commanders and mages might run away too. For an undead army, there's also Rigor mortis at ench6 (1 gem, battlefield enchantment, 10 points of unresistable armor negating fatigue damage for half the friendly and enemy non-undead units each round).
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Old February 28th, 2007, 09:24 PM

Ironhawk Ironhawk is offline
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Default Re: Wailing Winds

Its a similar effect to a fear creature standing next to every troop in your army, every turn.

Someone pointed out in the irc channel that it would be simple enough to counter with Fanatiscism. But sadly I am playing LA Midgard and they have no natural H3 priests to prophetize to H4
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Old March 1st, 2007, 04:50 AM
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Teraswaerto Teraswaerto is offline
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Default Re: Wailing Winds

How exactly would Fanaticism counter it? I mean, it will help your troops not to rout, but they'll still be more likely to rout with Wailing Winds cast. Fanaticism doesn't prevent all routs.
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