Quote:
Imperator Fyron said:
Urendi:
It is trivial to write a program that will update all the shipsets installed in the mod to work with whatever system you go with. Its just a lookup in AI_General, then a find/replace in AI_Research. People would just have to remember to run it after adding new shipsets.
|
I know the operation is simple, but I'm no programmer. At least not since High School. I suppose I could write a DOS program in QBasic, but then nobody would use it. I'll just have to track down someone who can write it in a newer language that can be used by Windows.
I'm actually leaning towards the program option myself. Especially since it opens the door to other additions to the SE4X mod that would not be possible if it had to be compatible with unmodified AI.