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View Poll Results: How should the SE4X include the Colony Tech Mod 2?
Yes, include the Colony Tech Mod 2. Only make the stock sets compatible. Players can modify any other sets on their own. 0 0%
Yes, include the Colony Tech Mod 2, but also make a select number of non-stock ship sets compatible. 0 0%
Yes, include the Colony Tech Mod 2, but also include a program that will modify ship sets automatically like the program that makes sets compatible with the Pirates & Nomads Mod. 6 75.00%
No, don't include the Colony Tech Mod 2. Incomatibility with downloaded ship sets would be too big a problem. 2 25.00%
Voters: 8. You may not vote on this poll

 
 
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Old March 2nd, 2007, 05:55 PM
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Aiken Aiken is offline
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Default Re: SE4X Colonization vs. Compatability Poll

UM, you may find VBScript suitable for your task, since you're familiar with QBasic.
And VBScript's natively supported in Windoze via WSH without compilation bothering.
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