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View Poll Results: How should the SE4X include the Colony Tech Mod 2?
Yes, include the Colony Tech Mod 2. Only make the stock sets compatible. Players can modify any other sets on their own. 0 0%
Yes, include the Colony Tech Mod 2, but also make a select number of non-stock ship sets compatible. 0 0%
Yes, include the Colony Tech Mod 2, but also include a program that will modify ship sets automatically like the program that makes sets compatible with the Pirates & Nomads Mod. 6 75.00%
No, don't include the Colony Tech Mod 2. Incomatibility with downloaded ship sets would be too big a problem. 2 25.00%
Voters: 8. You may not vote on this poll

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  #1  
Old March 2nd, 2007, 06:32 PM
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Parasite Parasite is offline
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Default Re: SE4X Colonization vs. Compatability Poll

VB6 was the last version before .Net. Lots of my VB6 apps don't run on Vista though. Possibly because of database issues, but I have not worked closely with them yet.
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Old March 2nd, 2007, 09:18 PM

aegisx aegisx is offline
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Default Re: SE4X Colonization vs. Compatability Poll

Ed:

You can use vbscript with cscript (wsh):

http://www.microsoft.com/resources/d....mspx?mfr=true

It is on pretty much every windows system and it pretty simple.
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