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March 2nd, 2007, 10:56 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: I hate horrors
Yep. I've played hundreds of hours (at least) of Dominions 3 and just recently experience what was I think my first horror attack due to a horror-mark. A Lesser Horror showed up to punish one of my necromancers for using wicked magic items. The necromancer raised over a dozen undead, who took care of the horror before it reached the necromancer.
Of course, there is the point that human players can use various horror magics to evil effect... but there are lots of other very evil uses of magic in Dominions, too. Nature of the beast.
If one really wants to play without worrying about horror marks, though, just mod the horrors into something that's just a nuisance (like a black hawk or something), as was done when the Hunter of Heroes bug was active.
PvK
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March 27th, 2007, 12:54 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: I hate horrors
I think most SC's with good items can beat Horror. If you are horror marked keep 5 elite body guards. I think staff of storms will prevent horror from flying up to you.
If that premise is correct(it stops most things from flying)
then your sc has time to buff with spells and your body guards may be able to slow it down a good bit, if not kill it.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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March 27th, 2007, 01:14 AM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
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Horrors fly regardless of weather.
SoS isn't all that helpful, except to do lightning damage (to which, if memory serves, they're generally not resistant). And if you're interested in doing elemental damage, Phoenix Rod might be a better pick as incinerate is 100-prec.
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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March 27th, 2007, 02:10 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Horrors fly regardless of weather.
Cheaper to make too and air gems have a wider variety of uses than fire to boot.
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March 27th, 2007, 11:06 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Horrors fly regardless of weather.
staff of storms prevents flying units from flying. that keeps them from flying up to you in 1 turn.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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March 27th, 2007, 11:08 AM
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General
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Join Date: Nov 2000
Posts: 3,013
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Thanked 25 Times in 22 Posts
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Re: Horrors fly regardless of weather.
Horrors, storm demons, elemental air queens, and Caelum Storm Guard and Storm Generals can all fly in storms. I might have missed someone else that can fly during a storm.
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March 27th, 2007, 11:15 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
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Re: Horrors fly regardless of weather.
Yomi tengus supposedly fly in storms, but I never tested.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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March 27th, 2007, 11:46 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Horrors fly regardless of weather.
Quote:
Graeme Dice said:
Horrors, storm demons, elemental air queens, and Caelum Storm Guard and Storm Generals can all fly in storms. I might have missed someone else that can fly during a storm.
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Tempest Warriors from EA Caelum (I think), all Tengus, air elementals and possibly a few more units as well. There were a surprising number of stormflyers among the units.
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