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				March 3rd, 2007, 02:49 PM
			
			
			
		  
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				Re: Starting setup for LA Ulm
	
			 
             
			
		
		
		
		My blood economy works like this: 
 
Before turn 12:Members of the second tier hunt for blood slaves until i have atleast 44 
 
Turn 12-whenever i get boosters so a count can summon more counts: My counts and possibly members of the second tier hunt for slaves to make yet more counts and dousing rods 
 
Once i get a D3B3 count: Only regular counts with dousing rods searching, count production really steps up 
 
Rather than use wolves to patrol i use thralls, they are auto-summoned by the counts so an indie commander in the province with the counts can just take command of them and patrol. 
 
For my pretender, rather than maxing out scales and taking enough magic to summon a count i like a versatile(often 4-5 paths ranging from level 2-4), sleeping master lich with average scales(order3, growth1, misfortune2, magic1) though im definitely no LA Ulm expert so this could be a complete mess(a big bonus is being able to get nicely equipped counts) 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 3rd, 2007, 03:04 PM
			
			
			
		  
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				Re: Starting setup for LA Ulm
			 
             
			
		
		
		
		With LA Ulm its really all about getting time to develop,  get your vampire/wolf/thralls/blood economy going and it just multiplies into a awesome totally unstoppable juggernaut from turn 30'ish onwards. 
 
Your troops are really there just there to forge a reasonable sized empire out and defend it until this happens.  LA Ulm benefits considerably from peace and diplomacy early in the game.  Try to sign NAP's with everyone of your neighbours. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 3rd, 2007, 03:06 PM
			
			
			
		  
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				Re: Starting setup for LA Ulm
			 
             
			
		
		
		
		Yea, i know what you mean but still, how do you get you magic versatility up to scratch? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 3rd, 2007, 03:22 PM
			
			
			
		  
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				Re: Starting setup for LA Ulm
			 
             
			
		
		
		
		For any blood nation, you can't go wrong with a pretender that can forge Soul Contracts without boosters. They are only Construction 2, but require high paths to make, so your pretender is perfect for the job. 
		
	
		
		
		
		
		
		
			
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				March 3rd, 2007, 04:57 PM
			
			
			
		  
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				Re: Starting setup for LA Ulm
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Shovah32 said: 
Yea, i know what you mean but still, how do you get you magic versatility up to scratch?  
			
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 Well personally, I think blood can stand on its own against the other spheres of magic.
 
But, I also like to do the following with any astral nation.
 
Get arcane probing, hit every province you own.  Get the highest priest level you can out site searching.  You are trying to get as many astral pearls as possible.  Research to Arcashic record when possible.  Hit every province you own with this spell.  You will need to empower a lvl 2S mage to cast it for LA Ulm or get lucky like I did and find the 2S2E crystal forgers site with astral probing.  They can make the crystal coin naturally.    
Yes, I know its expensive and long term.  But its worth doing as a dual strategy alongside blood, blood is always no.1 priority however.  Only try this when sites are high like 45+, most MP have 50.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 3rd, 2007, 06:50 PM
			
			
			
		  
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				Re: Starting setup for LA Ulm
			 
             
			
		
		
		
		We must have different research priorities. I personally go straight for construction so i dont need any empowerment, just a second tier mage forging himself a skullcap(const 6, s2). I guess that massed acashic record could get you various indy mages but i dont see you getting many, atleast not many that will help your magic as much as needed. 
 
Instead of taking a master lich(although i do like him) how about a fountain of blood? You can get a sleeping F2W3E4D3B6 Fountain of Blood with Dom8, order3, sloth2, cold2, growth3, misfortune2, magic1. The dom9 makes your vampire counts alot more flexible in what they can do(More dominion spread means more places to use them), the scales are pretty good for your playstyle(growth helps in lategame and with bloodhunting, sloth dosnt bother your undead armies) and the magic on the pretender can do a variety of useful things such as: Summon vampire counts, summon all unique blood summons other than demon lords, forge soul contracts, cast infernal forces/forces of ice/infernal crusade and, of course, forge a variety of useful items, boosters and artifacts. 
 
edit: ive found another nice use for the vampire counts with a very simple script: summon lammashtas, attack closest. In friendly dominion you have nothing to use but a single death gem per caster, 5 counts produce 10 lammashtas(fear causing, flying, wraitsword wielding undead angels for those who dont know) at the cost of 5 death gems. Even if your counts rout for some reason the lammashtas keep fighting and if they dont and they end up dying, no big loss, you'll have them back at your capitol ready to re-use. 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
            
			
			
				
			
			
			
		 
		
	
	
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				March 3rd, 2007, 08:27 PM
			
			
			
		  
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				Re: Starting setup for LA Ulm
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Shovah32 said: 
ive found another nice use for the vampire counts with a very simple script: summon lammashtas, attack closest. In friendly dominion you have nothing to use but a single death gem per caster, 5 counts produce 10 lammashtas(fear causing, flying, wraitsword wielding undead angels for those who dont know) at the cost of 5 death gems. Even if your counts rout for some reason the lammashtas keep fighting and if they dont and they end up dying, no big loss, you'll have them back at your capitol ready to re-use.  
			
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 Very, very nice or nasty I should say shovah32, I am stealing this idea...    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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