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  #1  
Old March 3rd, 2007, 03:06 PM

Shovah32 Shovah32 is offline
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Default Re: Starting setup for LA Ulm

Yea, i know what you mean but still, how do you get you magic versatility up to scratch?
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Old March 3rd, 2007, 03:22 PM
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Teraswaerto Teraswaerto is offline
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Default Re: Starting setup for LA Ulm

For any blood nation, you can't go wrong with a pretender that can forge Soul Contracts without boosters. They are only Construction 2, but require high paths to make, so your pretender is perfect for the job.
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Old March 3rd, 2007, 04:57 PM
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Default Re: Starting setup for LA Ulm

Quote:
Shovah32 said:
Yea, i know what you mean but still, how do you get you magic versatility up to scratch?
Well personally, I think blood can stand on its own against the other spheres of magic.

But, I also like to do the following with any astral nation.

Get arcane probing, hit every province you own. Get the highest priest level you can out site searching. You are trying to get as many astral pearls as possible. Research to Arcashic record when possible. Hit every province you own with this spell. You will need to empower a lvl 2S mage to cast it for LA Ulm or get lucky like I did and find the 2S2E crystal forgers site with astral probing. They can make the crystal coin naturally.

Yes, I know its expensive and long term. But its worth doing as a dual strategy alongside blood, blood is always no.1 priority however. Only try this when sites are high like 45+, most MP have 50.
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Old March 3rd, 2007, 06:50 PM

Shovah32 Shovah32 is offline
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Default Re: Starting setup for LA Ulm

We must have different research priorities. I personally go straight for construction so i dont need any empowerment, just a second tier mage forging himself a skullcap(const 6, s2). I guess that massed acashic record could get you various indy mages but i dont see you getting many, atleast not many that will help your magic as much as needed.

Instead of taking a master lich(although i do like him) how about a fountain of blood? You can get a sleeping F2W3E4D3B6 Fountain of Blood with Dom8, order3, sloth2, cold2, growth3, misfortune2, magic1. The dom9 makes your vampire counts alot more flexible in what they can do(More dominion spread means more places to use them), the scales are pretty good for your playstyle(growth helps in lategame and with bloodhunting, sloth dosnt bother your undead armies) and the magic on the pretender can do a variety of useful things such as: Summon vampire counts, summon all unique blood summons other than demon lords, forge soul contracts, cast infernal forces/forces of ice/infernal crusade and, of course, forge a variety of useful items, boosters and artifacts.

edit: ive found another nice use for the vampire counts with a very simple script: summon lammashtas, attack closest. In friendly dominion you have nothing to use but a single death gem per caster, 5 counts produce 10 lammashtas(fear causing, flying, wraitsword wielding undead angels for those who dont know) at the cost of 5 death gems. Even if your counts rout for some reason the lammashtas keep fighting and if they dont and they end up dying, no big loss, you'll have them back at your capitol ready to re-use.
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Old March 3rd, 2007, 08:27 PM
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Default Re: Starting setup for LA Ulm

Quote:
Shovah32 said:
ive found another nice use for the vampire counts with a very simple script: summon lammashtas, attack closest. In friendly dominion you have nothing to use but a single death gem per caster, 5 counts produce 10 lammashtas(fear causing, flying, wraitsword wielding undead angels for those who dont know) at the cost of 5 death gems. Even if your counts rout for some reason the lammashtas keep fighting and if they dont and they end up dying, no big loss, you'll have them back at your capitol ready to re-use.
Very, very nice or nasty I should say shovah32, I am stealing this idea...
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