|
|
|
View Poll Results: Do you play SEV ?
|
No, havent played in weeks
|
  
|
37 |
49.33% |
Each once in a while i start a game
|
  
|
26 |
34.67% |
Damn man im playing all day !
|
  
|
12 |
16.00% |
 |

March 4th, 2007, 03:44 PM
|
First Lieutenant
|
|
Join Date: Aug 2003
Location: New Zealand
Posts: 776
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Vote: Who is still playing SEV ?
the main beef I have about SEV UI is the loss of the single click to add items to queues.
that, and some places where it needs cleaning up a bit, like the size of the combat log in the news.
__________________
[img]/threads/images/Graemlins/Flag_NewZeland.gif[/img]
|

March 4th, 2007, 05:25 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: Vote: Who is still playing SEV ?
David,
Its not change that I am resistant too. Its lack of function, less information, more clicks, bad organization, and a sincere lack of inspiration that make me dislike the UI. I like the visual look of the UI, but in most cases it lacks the depth and attention to information detail that SE IV's DOS like UI had. I miss seeing what I need to see at a glance. The new FILTER system is a PITA and often requires many clicks to find the info you need. In SE IV it was a simple matter to get to the info you wanted, in SE V it is not.
The pointless features of the UI that do absolutely nothing to help the game like clicking on the main image and it brings up a larger view of it but with NO information. WTH is the point to that? Clicking on the main image should bring up information about that object, not just a larger view of it.
Click fest is not something my index finger enjoys either.
Sure I am spoiled because SEIV was a well thought out design that provided much needed simple information at a glance whereas SE V's UI doesn't.
All this aside, I can never recall a time where I was frustrated by SE IV's UI and gave up playing the game because of it. While I love the game, the UI is simply to aggravating for me to deal with over long periods. It ruins the gaming experience for me and frustrates the hell out of me. I am sorry but that is the God's honest truth.
Aaron has made a wonderfully deliteful game in SE V. No one can deny that say for the few who are hooked up on moo3 comparisons. I am in no way knocking the game, it is a great 4x game and one that I highly recommend for purchase, but for me the ONLY issue that keeps me from playing it are the UI issues that annoy me. I have faith though that over time many of them will be ironed out and that keeps my hope running high. 
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|

March 4th, 2007, 09:40 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Vote: Who is still playing SEV ?
se5a said:
the main beef I have about SEV UI is the loss of the single click to add items to queues.
You can generally double click, which is pretty much the same action.
|

March 4th, 2007, 09:48 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Vote: Who is still playing SEV ?
Except when trying to add multiple items.
Se4:
1,2,3 of that. 1,2 of those.
...With only small movements of the mouse down the list
...a list in which you can see 19-20 items without scrolling, rather than just 5 or 6
There is really no doubt that SE4's UI is vastly superior.
The debate is really whether SE5's UI is good enough on its own. I'd say a non-emphatic yes.
__________________
Things you want:
|

March 4th, 2007, 09:53 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Vote: Who is still playing SEV ?
Even then, double click takes roughly as much time as single click. The list could certainly stand to show more items, but I don't see any fundamental issues with double vs. single click.
|

March 4th, 2007, 10:04 PM
|
 |
Brigadier General
|
|
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Vote: Who is still playing SEV ?
Oh, come on. The UI has many many issues. Even though people got hung up on one of the things I listed, here's a sizable list (yes, a few have been reported fixed in the as yet unlreleased latest versions), but there are a lot more UI problems than just a double click issue.
Link
Edit: Fixed the crazy-long link
__________________
Slick.
|

March 5th, 2007, 01:22 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Vote: Who is still playing SEV ?
Didn't say or imply there weren't.
|

March 5th, 2007, 01:31 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Vote: Who is still playing SEV ?
There is no problem with a doubleclick if you have to do it only occasionally.
__________________
Things you want:
|

March 5th, 2007, 01:43 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: Vote: Who is still playing SEV ?
I see the spread is pretty even and stable. Despite its flaws SE V is still the best 4x game to come out in the last five years. (Say for SE IV Gold)
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|

March 5th, 2007, 03:32 AM
|
 |
Lieutenant General
|
|
Join Date: Nov 2002
Posts: 2,903
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Vote: Who is still playing SEV ?
SEIV was addictive. The more I played it, the more I wanted to continue playing. SEV is the opposite. The more I play it, the more frustrating it becomes and I increasingly want to do something else other than play SEV. And I don't think it's just because I'm used to SEIV and I'm resistant to change. I had no problem switching from SEIII to SEIV many years ago even though I was used to SEIII and SEIV was different. I really want to like SEV. I've started many games of SEV and spent dozens of hours playing it, to get used to the interface.
The main problem I have with SEV is the crashes. In order to not have the game get stuck while processing turns, I have to keep saving the game, quitting SEV and restarting every 5 turns or so. Otherwise the turns go slower and slower until it eventually crashes. If the memory leak problem gets fixed, that will solve about 50% of the frustration for me.
The other frustration I have with SEIV is the user interface. It's not so much the number of mouse clicks or the way the menus are organized that is really the biggest problem. I could live with the awkward user interface if all the functionality I wanted was available somewhere, even it took a lot of clicking. One of the annoying things is that some of the screens get increasingly cluttered as the game progresses. For example, the obsolete ship designs never seem to disappear from the ship list in the combat simulator, so after a while you've got hundreds of old ship designs in the list that you don't want and can't get rid of. You can't delete old construction queue fill lists so they pile up as well. Plus I agree with a lot things from Slick's list, especially the ones related to the ship design screen.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|