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March 4th, 2007, 04:11 PM
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Private
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Join Date: Aug 2005
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Re: SEV - to buy, or not to buy?
Lol that wouold require me to actually explore... as it is, with the demo all I do is go out 3-4 systems, then colonise all I can. then I usally end up researching fighter tech and building a carrier... As it is, in the demo i cant seem to find anything as deadly as a carrier and 40+ fighters  They seem to eat though a fleet in seconds, i suppose this may be just that there are no larger ships yet.
Also, I note that when I research newer ships, my best, say frigate, can beat any destroyer I put together. Is this intentional?
Err... is SEIV that much differnt than SEV?
lol enough talk.. thanks SJ.
I suppose this forum is more active than starfury :>
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March 4th, 2007, 05:17 PM
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Shrapnel Fanatic
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Re: SEV - to buy, or not to buy?
Buy it yes. Very good game despite some minor UI issues.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 4th, 2007, 06:18 PM
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National Security Advisor
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Re: SEV - to buy, or not to buy?
Quote:
Atrocities said:
Buy it yes. Very good game despite some minor UI issues.
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Right, where have you put the real Atrocities? 
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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March 4th, 2007, 06:55 PM
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Private
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Re: SEV - to buy, or not to buy?
haha from the demo, I see no UI issues... may just be me though. Ive not played the demo long enough to actually do anything though. The farthest Ive gotten is 100 turns in.
Btw, will the mods work with the demo?
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March 4th, 2007, 07:03 PM
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Corporal
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Join Date: Mar 2005
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Re: SEV - to buy, or not to buy?
If you like the demo, you'll like the game. No questions there.
I cant get past the glacial turn processing times and the generally poor pacing of the early game. But if you arent having problems with that or with the UI, then I would definately recommend you to pick it up.
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March 4th, 2007, 09:50 PM
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Shrapnel Fanatic
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Re: SEV - to buy, or not to buy?
Lancefighter said:
"Btw, will the mods work with the demo?"
Probably not.
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March 4th, 2007, 10:14 PM
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Private
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Re: SEV - to buy, or not to buy?
Heh i suppose the best way to test if the mods work is to start them...
Glacial turn processing times? In my game, on my core-duo dell inspiron, it ran perfectly - perhaps 10 sec between turns(all the way to 100). My desktop runs a bit slower, but still no more than a minute between turns - all the way up to turn 40 or so (not gotten farther on desktop)
Ill have to get this game though... gonna check out SEIV also, i hear its not too bad either.
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March 5th, 2007, 04:16 AM
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Lieutenant General
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Re: SEV - to buy, or not to buy?
10 seconds between turns is really fast! Even 1 minute between turns is fast. Could it be because of dual core? I thought SEV doesn't take advantage of dual core yet?
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March 5th, 2007, 04:20 AM
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Captain
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Re: SEV - to buy, or not to buy?
Quote:
Imperator Fyron said:
Probably not.
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Definately not. I just tried it and I'm still cleaning up after the kittens.
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Suction feet are not to be trifled with!
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March 5th, 2007, 11:02 AM
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Private
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Re: SEV - to buy, or not to buy?
Put it this way, It's like being sold a nice looking car which
- you can only drive for 5 minutes, then have stop and wait 5 minutes for it to cool down
- the reverse gear goes forwards rather than backwards
- if you turn too sharp the steering wheel comes off
- will spontaneously break down at least twice every hour
Some people might call these minor issues and say it's working, so I guess it comes down to how much you're willing to put up with and your initial expectations.
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