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View Poll Results: Do you play SEV ?
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No, havent played in weeks
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37 |
49.33% |
Each once in a while i start a game
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26 |
34.67% |
Damn man im playing all day !
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12 |
16.00% |
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March 4th, 2007, 09:53 PM
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Shrapnel Fanatic
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Re: Vote: Who is still playing SEV ?
Even then, double click takes roughly as much time as single click. The list could certainly stand to show more items, but I don't see any fundamental issues with double vs. single click.
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March 4th, 2007, 10:04 PM
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Brigadier General
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Re: Vote: Who is still playing SEV ?
Oh, come on. The UI has many many issues. Even though people got hung up on one of the things I listed, here's a sizable list (yes, a few have been reported fixed in the as yet unlreleased latest versions), but there are a lot more UI problems than just a double click issue.
Link
Edit: Fixed the crazy-long link
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March 5th, 2007, 01:22 AM
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Shrapnel Fanatic
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Re: Vote: Who is still playing SEV ?
Didn't say or imply there weren't.
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March 5th, 2007, 01:31 AM
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Shrapnel Fanatic
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Re: Vote: Who is still playing SEV ?
There is no problem with a doubleclick if you have to do it only occasionally.
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March 5th, 2007, 01:43 AM
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Shrapnel Fanatic
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Re: Vote: Who is still playing SEV ?
I see the spread is pretty even and stable. Despite its flaws SE V is still the best 4x game to come out in the last five years. (Say for SE IV Gold)
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March 5th, 2007, 03:32 AM
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Lieutenant General
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Re: Vote: Who is still playing SEV ?
SEIV was addictive. The more I played it, the more I wanted to continue playing. SEV is the opposite. The more I play it, the more frustrating it becomes and I increasingly want to do something else other than play SEV. And I don't think it's just because I'm used to SEIV and I'm resistant to change. I had no problem switching from SEIII to SEIV many years ago even though I was used to SEIII and SEIV was different. I really want to like SEV. I've started many games of SEV and spent dozens of hours playing it, to get used to the interface.
The main problem I have with SEV is the crashes. In order to not have the game get stuck while processing turns, I have to keep saving the game, quitting SEV and restarting every 5 turns or so. Otherwise the turns go slower and slower until it eventually crashes. If the memory leak problem gets fixed, that will solve about 50% of the frustration for me.
The other frustration I have with SEIV is the user interface. It's not so much the number of mouse clicks or the way the menus are organized that is really the biggest problem. I could live with the awkward user interface if all the functionality I wanted was available somewhere, even it took a lot of clicking. One of the annoying things is that some of the screens get increasingly cluttered as the game progresses. For example, the obsolete ship designs never seem to disappear from the ship list in the combat simulator, so after a while you've got hundreds of old ship designs in the list that you don't want and can't get rid of. You can't delete old construction queue fill lists so they pile up as well. Plus I agree with a lot things from Slick's list, especially the ones related to the ship design screen.
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March 5th, 2007, 01:06 PM
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Brigadier General
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Re: Vote: Who is still playing SEV ?
Fyron: My bad. I guess it looks like I was responding to your comment but I was just making a general statement.
SJ: thanks for the edit. And I also agree with the double click position. I think they are just another mostly unnecessary time consumer in the UI. *checks wrists for Carpal Tunnel Syndrome*
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March 5th, 2007, 03:26 PM
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Shrapnel Fanatic
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Re: Vote: Who is still playing SEV ?
Quote:
SEIV was addictive. The more I played it, the more I wanted to continue playing. SEV is the opposite. The more I play it, the more frustrating it becomes and I increasingly want to do something else other than play SEV. And I don't think it's just because I'm used to SEIV and I'm resistant to change. I had no problem switching from SEIII to SEIV many years ago even though I was used to SEIII and SEIV was different. I really want to like SEV. I've started many games of SEV and spent dozens of hours playing it, to get used to the interface.
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I couldn't have put it better.
Quote:
For example, the obsolete ship designs never seem to disappear from the ship list in the combat simulator, so after a while you've got hundreds of old ship designs in the list that you don't want and can't get rid of.
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My understanding is that this is a feature and intended to be this way.  x 10 to the 10th power.
Very Nice list Slick.
Quote:
Allow turn progressing with game minimized.
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This has been fixed in a recent patch.
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March 5th, 2007, 03:32 PM
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Shrapnel Fanatic
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Re: Vote: Who is still playing SEV ?
Never being able to simulate with obsolete designs would be terrible. Rarely do you have an empire consisting of only the utmost latest designs, along with all of your enemies' empires. The screen could still use a toggle, of course, but it should never just filter out all obsolete designs automatically.
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