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  #1  
Old March 5th, 2007, 04:04 AM
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Default Re: new map generator

completely forgot what i was originally going to post. new map command to turn province borders on/off completely. saw a discussion of this over in ballbarians thread and stuck it in since it wasnt going to be a painful process to implement.
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Old March 5th, 2007, 11:13 AM
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Default Re: new map generator

The immediate problem is that if you set the water-content very low it never comes out convex.

If you could seed the water - instead of using altitude at all - you could set the water frequency low and have a few lakes.

For maps with more water the altitude works fine, but for maps with no water it'd be nice to have a similar effect with farmlands going into mountains, or forests going into wasteland, stuff like that.
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Old March 5th, 2007, 01:15 PM
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Default Re: new map generator

the problem there is that you will never be able to get realistic looking coastlines. i am working on the lake issue though.
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Old March 5th, 2007, 01:34 PM
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Default Re: new map generator

Im sorry. I meant surrounded by mountains. If I have a small province on one of my generated maps that has only one way in and surrounded by mountains then I make it a cave. On my larger maps that tends to give me 3-5 cave provinces.
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Old March 6th, 2007, 04:45 AM
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Default Re: new map generator

sprites are nearly finished, there are just a few tweaks that i have to make to finish it up, so look for version 0.52 in the next day or two. right now i'm testing with some sprites that ballbarian posted, which are looking pretty good right now.
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