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  #1  
Old March 5th, 2007, 01:01 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Wish List for next patch

Quote:
GameExtremist said:
Code it so that you can save your battle replays and gloat over your greatest victories or lament over your worst defeats.
The games replays rely on a ton of info that would make a save pretty large.
There are 3rd party programs that will allow you to save the battle and save it in public formats suitable for uploading.
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Old March 5th, 2007, 02:08 PM

mivayan mivayan is offline
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Default Re: Wish List for next patch

Quote:
GameExtremist said:
Code it so that you can save your battle replays and gloat over your greatest victories or lament over your worst defeats.
If you had a neat victory in province 56, you could always make a copy of the whole savegame folder with a name such as ulm_gloat_56
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Old March 5th, 2007, 03:05 PM

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Default Re: Wish List for next patch

Request: Show the name of commanders killed in messages

Quote:
Edi said:

1) We already have that in assassination attempts, spell events like Seeking Arrow etc. We don't need that for battles, since players are expected to keep track of commanders they care about (i.e. significant commanders & mages). If it's some regular bonehead or some common Fire Darter mage with nothing special to go for him, who cares? There's more where those came from.


Battle messages tell only on how many commanders got killed, not who, you have to watch the battle to find out who got killed. My request is to show the name of the commanders when they are killed requardless of how. There are spells and events that can kill commanders and you don't know who go killed.

Example:

Message: Report of Ripewood
"Suddenly an Enormous Bilizzard Appeared out of nowhere and struck the army at location here and xx number of units hit and xx number of units killed."

The spell/event kills commanders and you can't findout who got killed.
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