Re: AI competence
Edi,
I do not think having birds attack archers would be any way overpowered. Look at the birds stats. Also, why not have the Pangaea archers fire before the birds attack? The archers usually kill all of their own birds as it is. While I never expect pd to bear the brunt of my defense, I would at least like to see the AI use some intelligence in deciding how to attack. Let archers shoot 1st, then let the birds attack archers. In the description of the birds, it claims they are good at harassing archers, why cannot the AI follow the unit description? The game is a good one, but do not jump on every suggestion as no game is perfect.
Edi-if you like your troops dying to friendly fire, that is ok with me, but for those of us that do not, let us have the option to have our archers not take shots unless they have a clear shot at the enemy.
This game is one of the alltime best. Up there with MOO2.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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