Re: \"mod\" pretenders/nations set to AI after start ?
Do not use a mod for this : use map commands.
There are map commands that allow to preset a nation : you can choose the unit that will be used as their pretender (I think that you can use any unit in the game, even non pretender ones), and you can also chose their scales.
There's no pretender points involved : you could create a AI with all blesses to the max and only good scales if you want.
For exemple this will set for the nation chosen an archmage with dominions 9, S9W9N9 , Order 3 and Fire 1 (he will not have the base Archmage magic paths due to the clearmagic command) :
#god <nation number> "Archmage"
#clearmagic
#mag_astral 9
#mag_water 9
#mag_nature 9
#scale_chaos <nation nbr> -3
#scale_cold <nation nbr> -1
#dominionstr <nation nbr> 9
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