Re: Control of your Pretender in battle
I kind of like the idea for a side game though using the engine.
There used to be some internet game where all you had were purchasing points and a list of troops. You made an army and challenged someone, winner got more points and moved up in rankings. Pretty much all text based. In reality, very boring and lame.
Take the same deal with pretenders armies - starting points, use points for gold/resources and create a pretender and an army and then either have it be resolved as now or do a turn based.
Actually...nah
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