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  #1  
Old March 8th, 2007, 11:33 AM
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Graeme Dice Graeme Dice is offline
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Default Re: Infernal Prison

You weren't doing anything wrong, as long as you gave the Titan blood slaves. The AI just decided that it was smarter than your script.
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  #2  
Old March 8th, 2007, 11:49 AM

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Default Re: Infernal Prison


Did the titan have B3F1? Were you under water? Plenty of blood slaves?
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  #3  
Old March 8th, 2007, 11:50 AM

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Default Re: Infernal Prison

oh yeah... how'd he flee to a water province? That's wierd in itself.
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  #4  
Old March 8th, 2007, 12:10 PM

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Default Re: Infernal Prison

Quote:
You weren't doing anything wrong, as long as you gave the Titan blood slaves. The AI just decided that it was smarter than your script.
Is there a way to force a script over those AI think it is smater situations ?

As my pretender that used Infernal Prison to get easily rid of the Slave of Unreason was scripted just to "Cast Spell" , i wonder why, despite the Titan ignored the scripted "Infernal Prison", he never used the "Infernal Prison" by itself, as the second order in its script was to "Cast Spell".

I just notice in the manual that the range is 30 , i begin to wonder if it is possible the distance between the Titan and the Horror was just a bit more than 30.

I don't remember exactly where i placed the Titan on the army setup though.
I think it was to the bottom, as before i used this prophet to trample "rearmost" enemy, adding more distance i guess, but as i never played with the grid, is "30" a long or average range ?

Quote:
oh yeah... how'd he flee to a water province? That's wierd in itself.
My besieged castle was on the coast.
As in the end of the 59 turns battle he was running away, without any damage, and despite i was owning every nearby province, he was nowhere to be seen, so i "think" he decided to run away in one of the nearby water province.
As i don't see how it could have died otherwise ?

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Quote:
Are you sure you was in range? The 2 Prison spells have both a range of 30. If both commanders are set in the center the range is a little more than 30. I would assume the horror attacked you directly (so he was in range) but maybe he didn't.
Thanks , so that must be the explanation , as i began to wonder.
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  #5  
Old March 8th, 2007, 12:35 PM
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Default Re: Infernal Prison

Quote:
Nightblade said:
I don't remember exactly where i placed the Titan on the army setup though.
I think it was to the bottom, as before i used this prophet to trample "rearmost" enemy, adding more distance i guess, but as i never played with the grid, is "30" a long or average range ?
Just look at the battle display and press P for pause and G for grid, then you can count how many squares are in-between. If you are distracted by the terrain then you can press W instead of G, too.
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  #6  
Old March 9th, 2007, 01:58 AM

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Default Re: Infernal Prison

A land based unit should never flee into water. I hope.
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  #7  
Old March 9th, 2007, 02:30 AM
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Default Re: Infernal Prison

the water thing is weird.

but yeah, script him to attack one turn a couple of times to get him in range, then throw the infernal prison.
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  #8  
Old March 8th, 2007, 11:58 AM

calmon calmon is offline
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Default Re: Infernal Prison

Are you sure you was in range? The 2 Prison spells have both a range of 30. If both commanders are set in the center the range is a little more than 30. I would assume the horror attacked you directly (so he was in range) but maybe he didn't.
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