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  #1  
Old March 9th, 2007, 11:27 PM

Xietor Xietor is offline
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Default Re: MA Pangaea-best starting troops?

Another advantage of 3 air, is you can get the lightning helm at construction 6 and the pills of breathing to get the gorgon into the water at construction 4. the barrel of air, at construction 6, gets a mage and an army into the water.
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Old March 10th, 2007, 03:38 AM
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Default Re: MA Pangaea-best starting troops?

Eeek.

With -3 on both order and productivity.

How do you afford to buy anything?

Jazzepi
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Old March 10th, 2007, 07:05 AM
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Default Re: MA Pangaea-best starting troops?

I have it in the game I'm playing with Pangaea (multiplayer), and it is working fine. You just have to take luck 3 and you will get a lot of money anyway. It combines well with order -3 (turmoil).
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Old March 10th, 2007, 02:15 PM
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Default Re: MA Pangaea-best starting troops?

Order -3 boosts the effects of luck +3 realy REALLY well. Yes, the initial start is abit slow. I also tend to take low dominion so once you get a few farmlands out past your dominion push then things get better. Its not a good small-map tactic, and I think that Pangaea is about the only one Id consider it with.
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Old March 10th, 2007, 08:15 PM

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Default Re: MA Pangaea-best starting troops?

Quote:
Xietor said:
Centaur cataphact is a bargain calvary unit at 40 gold. 19 prot plus high defense, plus heals afflictions! No comparison between these and the 9 protection centaur warrior. If you want berserk troops get the minotaur warrior with 17 protection and plus 4 berserk and trample for just 10 gold more.
Sometimes the cataphact is better than the warrior, but sometimes the warrior's 3 higher defence means it lasts a lot longer.

I prefer centaur warriors over War minotaurs against most foes, even for the same gold cost. Minotaurs have trample and enc6, so they trample into the middle of the enemy infantry, get tired fast, then get hit a lot with their 7 def. And no shield to help against xbows. They only use their battleaxes against size3 and bigger, but with attack9 they cant hit much.

A strong bless makes the White centaurs really fearsome. Add two points of defence and glamour and they'd be Vans.
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Old March 10th, 2007, 09:32 PM
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Default Re: MA Pangaea-best starting troops?

Best MA pan troops = White Centaurs

Followed by harpies for mass patrolling tricks.
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Old March 10th, 2007, 10:16 PM
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Default Re: MA Pangaea-best starting troops?

Some great tactics are available for using Pans. Especially with Black Heart.
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Old March 11th, 2007, 11:57 AM

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Default Re: MA Pangaea-best starting troops?

There is no doubt the white centaurs are the best, the question is are they worth 2 armored centaurs since they cost almost twice as much? Especially if you have a weak bless.
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Old March 11th, 2007, 03:59 PM

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Default Re: MA Pangaea-best starting troops?

I have to disagree on the war minotaur. They have 18 protection and a lot hps, so they do not go quietly. Also, you claim they get exhausted and sit there.

I usually use war minotaurs in packs of at least 10. So they cannot be picked on. Trampling causes enemy to flee in many cases, and my army is not made up mainly of war minotaurs, but hoplites and longbows. So the enemy has plenty to worry about besides the war minotaurs.

The minotaurs do not have a low attack because they have berserk 5, which allows for a good attack and it hurts a lot. They are particularly useful against elephants, as their size allows them to survive longer, they do not retreat, and a couple hits of low defense elephants will kill them. A group of war minotaurs is also my troop of choice to charge a castle. They trample through the logjam at the gate and do not retreat.

Centaur warriors are vulnerable to ranged troops with their low protection. While they certainly have their uses, you can see a pack of them vanish after a volley from ulm crossbowmen. So in most cases, i like the 19 armor centaurs for the same price. While they do not have berserk, they have high defense and good morale.

I am certainly not an expert on Pangaea, and there are many ways to play them. But I prefer the gorgon + armored troops path. Going the armored route, they are Ulm, but have, trampling units, flying scouts, better infantry because of more hps, defense, recuperation, morale, magic resistance.
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Old March 11th, 2007, 04:04 PM
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Default Re: MA Pangaea-best starting troops?

11 morale is good?

Enemy archers can be countered by harpies, and arbalests are not particularly terrifying. Longbows or Blade Wind would have me worried though.
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