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March 10th, 2007, 10:12 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Most hated race MA?
If you start with no astral you should plan to have plenty by midgame.
The race i have played the most especially against human players is ulm. But I use the ghost king pretender, and i give him 4 nature, 3 air, 2 astral, 5 death, 2 water. I also sleep him, and take 2 cold, so i can also take 3 order, prod, and 1 growth.
So even playing ulm i get access to most gems. And, of course, you get gems of people you kill off as well. I typically research 3 enchantment, 6 construction, 5 conjuration. Then i crank out 2-3 bane lords, give them pendant luck, fire brand, charcoal shield, boots quickness, ring regen, marble armor and horror helmet. this makes them
deadly solo, but even more so when mixed in with black knights, and ulm crossbow men, so they will not be sole focus of smites and enemy spells.
I also try have at least 2 troll king courts up, with the troll kings having plus 1 earth boots and 3 revig items, and some zero encumbering chest item.. I script them summon earthpower, invulnerability, cast spells. They can wipe out lightly armored troops with blade wind.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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March 10th, 2007, 10:23 PM
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Major General
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Re: Most hated race MA?
Quote:
Xietor said:
If you start with no astral you should plan to have plenty by midgame.
The race i have played the most especially against human players is ulm. But I use the ghost king pretender, and i give him 4 nature, 3 air, 2 astral, 5 death, 2 water. I also sleep him, and take 2 cold, so i can also take 3 order, prod, and 1 growth.
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If you put 2 astral on a pretender in MP some clever so and so will Mind Duel you, dead pretender...
Also in MP you have no idea who you are going to be starting near, so its very difficult to justify designing your pretender to counter 1 nation.
Another problem is are you going to design a pretender to make up for your nations weaknesses or to emphasize its strengths or to help achieve the victory conditions or just to help you expand quickly or to have them blesses on your sacreds?
Theres not enough design points to cover everything.
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March 10th, 2007, 10:45 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Most hated race MA?
Yeah, fortunately the people i play against play ermor with 10 death, and giants, pretty much exclusively. So they do not really have any high level astral mages to mind duel me.
And the computer rarely does a mind duel. In a multi player game, against unknown opponents, i would likely give him zero astral, and try to dispel using other enchantments.
Most enchantments do not bother me, since we have a "house" rule against burden of time, and any spells that kill population in provinces. That came from dom II when Ermor and vamp queen(prenerf) were very rough to counter, and impossible with burden of time being recast after every dispel. Luckily we never changed the rule even though ma ermor is no that imposing.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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March 11th, 2007, 02:45 AM
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Private
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Join Date: Feb 2007
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Re: Most hated race MA?
I usually play man in MA and ermor has molested me early on more then a couple times... Crappy priests and mediocre dominion is a bad combination when faced against hordes of undead. I consider myself lucky if I manage to turn out enough monks to defend against Ermor
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March 11th, 2007, 06:31 PM
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Second Lieutenant
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Join Date: Sep 2004
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Re: Most hated race MA?
Deleted.
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March 11th, 2007, 07:09 PM
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Major
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Re: Most hated race MA?
Uhh... buh ...? Turn 4 assault doesn't bode well for Pan??? Almost EVERY game I see a pan, I expect an e9n4 or so bless from a gorgon pretender that can kick the as out of anything with her dom 10 petrify of doom ...
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March 11th, 2007, 10:42 PM
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Second Lieutenant
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Join Date: Sep 2004
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Re: Most hated race MA?
Deleted.
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March 13th, 2007, 11:49 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
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Re: Most hated race MA?
Quote:
Xietor said:
If you start with no astral you should plan to have plenty by midgame.
The race i have played the most especially against human players is ulm. But I use the ghost king pretender, and i give him 4 nature, 3 air, 2 astral, 5 death, 2 water. I also sleep him, and take 2 cold, so i can also take 3 order, prod, and 1 growth.
So even playing ulm i get access to most gems. And, of course, you get gems of people you kill off as well. I typically research 3 enchantment, 6 construction, 5 conjuration. Then i crank out 2-3 bane lords, give them pendant luck, fire brand, charcoal shield, boots quickness, ring regen, marble armor and horror helmet. this makes them
deadly solo, but even more so when mixed in with black knights, and ulm crossbow men, so they will not be sole focus of smites and enemy spells.
I also try have at least 2 troll king courts up, with the troll kings having plus 1 earth boots and 3 revig items, and some zero encumbering chest item.. I script them summon earthpower, invulnerability, cast spells. They can wipe out lightly armored troops with blade wind.
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I may be wrong on this, but I think you are wasting a slot on your Banelord SCs by putting a ring of regeneration on them. If they are Undead, I don't think they get the regeneration effect.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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March 14th, 2007, 01:30 AM
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Major
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Join Date: Jan 2006
Posts: 1,055
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Re: Most hated race MA?
Quote:
Foodstamp said:
Quote:
Xietor said:
If you start with no astral you should plan to have plenty by midgame.
The race i have played the most especially against human players is ulm. But I use the ghost king pretender, and i give him 4 nature, 3 air, 2 astral, 5 death, 2 water. I also sleep him, and take 2 cold, so i can also take 3 order, prod, and 1 growth.
So even playing ulm i get access to most gems. And, of course, you get gems of people you kill off as well. I typically research 3 enchantment, 6 construction, 5 conjuration. Then i crank out 2-3 bane lords, give them pendant luck, fire brand, charcoal shield, boots quickness, ring regen, marble armor and horror helmet. this makes them
deadly solo, but even more so when mixed in with black knights, and ulm crossbow men, so they will not be sole focus of smites and enemy spells.
I also try have at least 2 troll king courts up, with the troll kings having plus 1 earth boots and 3 revig items, and some zero encumbering chest item.. I script them summon earthpower, invulnerability, cast spells. They can wipe out lightly armored troops with blade wind.
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I may be wrong on this, but I think you are wasting a slot on your Banelord SCs by putting a ring of regeneration on them. If they are Undead, I don't think they get the regeneration effect.
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Common misconception. Lifeless do not regenerate. Undeads can. However, many of the "chaff" undeads are lifeless as well.
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March 14th, 2007, 06:59 AM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
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Re: Most hated race MA?
Aye mistake on my part. I mistakenly thought a wraithlord SC I had could not get regeneration in a MP game I just wrapped up, and in reality it was a golem. And since I thought the wraithlord could not get it, I thought the banelord could not as well, but I was wrong on both accounts!
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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