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  #1  
Old March 12th, 2007, 03:57 AM

evan evan is offline
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Default Re: sorry to Hijack this

alright mr 200%

Patience is the main thing I was missing out on along with time as I started playing without the 1.1 patch which made life difficult as everything had to be rushed.

points 1-6 are well noted although finding AT guns even when you know theres one there somewhere is a bit on the tough side.
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  #2  
Old March 13th, 2007, 03:11 PM
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Default Re: sorry to Hijack this

Quote:
evan said:
although finding AT guns even when you know theres one there somewhere is a bit on the tough side.
Put down smoke in front of where you suspect AT guns to be.

The you can move some infantry units close enough to spot and eliminate it. Unless AI is smart enough to have transport near by, and moved it once it's LOS was blocked.
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Old April 5th, 2007, 10:19 AM

MajorDisaster MajorDisaster is offline
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Default Re: sorry to Hijack this

A lot of useful tips on this thread. I've not played a game like this for a while & there's plenty to learn :-) Agreed the AI has this knack of parking units in frustrating places, but on the otherhand Ive seen it do some really stupid stuff too - just like real people :-)
I think the keys are not sticking your neck out too much & too often and a balanced force, in terms of quantity and quality. Have a little bit of everything. Going for lots of Cheap can end up in massed routs. If you have All Expensive then you dont have the numbers to cover the ground and every casualty hurts the points bank. (Some throw away infantry in your core is useful - after all, if they survive they gain experience so you cant lose).
And my biggest screw ups have been allowing my tanks and infantry to get seperated. A big No-No.

Hveldenz says it exactly right. On attack/meeting missions Ive done about the same as him.. err.... so far.
Choose carefully what you think is the best place to attack, and do so with the bulk of your armour & inf, but make sure you have your flanks covered (AT /TD's /HMG's /Flak).
I notice the AI likes sending T34 spoiling attacks along the very top and lower edges of the map even when it's on a delay mission, so make sure even extremeties are covered by recon. (h/track aufklr great. ditto a m/cycle zug).
I also tend not to occupy the 1st victory hexes with the lead unit. Get a decent sized force (Armour platoon plus infantry) to the locality b4 "stepping onto" the hex. That way you'll be ready for a likely inevitable AI counter attack. Even better if you can motor in some AT too.
Oh yeah, and of course, know when to runawaaaaaaaaay,,,
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Old July 11th, 2012, 09:35 PM

HATNINJA HATNINJA is offline
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Default Re: long campaign unplayable

I am in a long campaign Germany vs. Russia. I am playing Germany. I am using default settings except for tank heavy is off, my tanks are 110%, my hitting 110% and artillery effectiveness at 50%. I feel like I am cheating but I was not enjoying myself. This campaign is LONG month to month. I am currently in 8/1942. A few months back in the game i started investing in artillery. I have 5 10cm batteries that I dont use so they are utilized as counter fire and are very effective, I have 5 15cm batteries, five 15cm sig 33s, and 5 32cm werfgerats. I have 3 good sdkfz 223 fus as my foward observers 2 of them are elite. This is starting to work well for me.
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