.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #35  
Old March 12th, 2007, 09:25 AM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Are heavy bless strategies the best ones ?

Quote:
Endoperez said:
If diplomacy, multi-front wars, really successful surprise attack/tactic etc are left out, one of the four would win. Even when diplomacy and all other uncontrollable things are considered, the four nations are in a much better position to win than any other nation, even though there are six smaller nations.
Well, yes and no. Yes, there is a definite advantage to having a larger territory and controlling a second capital, but at this point in the game there is also a growing advantage to having more of a long term focus rather than dual-bless-crappy-scales-no-research-expand-as-fast-as-possible. Its easily possible that one of the "smaller" nations has more income and more research than one of the "leaders" in this case. When you throw in the fact that the more aggressive (and nominally leading) players are more likely to have enemies and less likely to have strong alliances (people don't tend to support someone who seems likely to win) this skews it even more. Certainly it's possible to put yourself enough ahead to take the win with quick expansion, but I disagree that it is the only significant factor that decides who wins. Perhaps it is under certain conditions (few players, small maps, etc.), but as I said before that sounds like a fairly boring game, and doesn't sound like the game I'm playing which IS filled with diplomacy, alliances, effective surprise tactics, dark horse comebacks, counters and shifting strategies, and generally a lot of stuff that makes a whole lot of different play styles viable.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:14 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.